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05x04 - Eyes Wide Open

Episode transcripts for the TV show, "Doctor Who: Confidential". Aired: 26 March 2005 – 1 October 2011.*
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Series is described as focusing on the human element of the series, Confidential features behind-the-scenes footage on the making of Doctor Who through clips and interviews with the cast, production crew and other people, including those who have participated in the television series over the years of its existence.

05x04 - Eyes Wide Open

Post by bunniefuu »

- B camera. - Action. - River?

As Confidential goes backstage,

some old friends, good and bad,
pay the Doctor a flying visit.

So, you've got River Song
coming back.

Yeah, it's an angel.

I think the weeping angels
are absolutely terrifying.

We had to bring them back.

And they are out in force.

- Doctor! - How bad a time
can you give Amy Pond?

And we delve even deeper behind the
scenes and take an exclusive peak

at a digital Doctor
and an animated Amy.

You're a bit prettier in the game.

Oh, I knew that was coming. I think
they've been a bit generous to Matt.

- Probably. - He's got
a bit of a structured jaw, which...

- isn't really there.
- Let's not go there.

Set?

Set.

And...

action!

The show gets off to a flying start.

River Song makes a surprise return,

and this time she makes sure
she does it in style.

We were trying to achieve
a kind of shock moment,

and surprise, and just the sense
that River is this kind of...

mad adventurer.

I needed to see
what was in your vault.

Wait till she runs. Don't make it
look like an execution.

Like I said on the dance floor,

you might want to find something
to hang on to.

BEEPING

So, it was quite
a complicated set-up,

certainly the most complicated set-up
that I've done before.

It was green screen,

River on wires,

the t*rd on this rostrum.
It was a bit of a number, really.

Your arms came out a bit,
I wondered if you'd done that
consciously or...

I just kind of did that,
I can do whatever...

- No, no, natural is good.
- When you come out naturally,

you naturally put your arms out
like that,

and then we have got to cut to her
doing the turn, whichever way.

We had a stunt double
for Alex today, anyway,

cos when we are doing wire stuff
and jerk-backs,

pulling artists backwards, fast, we
have to have a stunt double there.

Rehearsing,
and it's all yours, Crispin.

OK, three, two, one, action.

Oh, I'm definitely doing that!
Oh, my God!

- Hang on a minute, that's half speed.
- It's like Tinkerbell.

Oh... Yeah!

Oh, that looks really exciting.

OK, let's set it up
for a full speed take, please.

I've never been on wires before,

I've never done any sort of stunt
like that, and I really was excited.

- If you start with your arms
behind the wires, once you're up.
- Behind the wires.

For when you're backwards,
but when you go forwards,
you've got to lift them through.

- I've got to lift them through.
- So, watch your hand, basically.

OK. Because I've got to be back...

- Yeah, you'll have that
this side to start with. - OK.

Do I have to have it out like that?

Can I not have them
like that, forward?

- See how it feels with the wires...
- All right.

It is very complicated,
because we have got to get

Alex to be thrown backwards,
exactly in frame in the cameras.

We've got to make sure all our wire
rigs are exactly the same position,

we've got to do the speed for Alex
to get blown out of the airlock.

We've got a complicated rigging
system to make her come out very
fast, but also in a straight line.

John, when we put Alex on the wire,
we will just lift her up with Bob,

so she can take the weight off her
feet and see what it feels like.

You just let me know
when you're happy.

- Is everything all right? - Yes.

- Standby to sh**t. - OK, Bob?

Just to confirm, guys,
this is a full-speed take
with effects and everything, OK?

OK, and three, two, one, action.

MUSIC: "Fly Away" by Lenny Kravitz

Poor Alex Kingston was sort of

hoisted up about...I don't know,
feet,

and she's got a wind machine
behind her.

- Stop there. - OK, Alex?

I loved it. I absolutely loved it.

It was like being on
a fairground ride for her.

We did her first one very,
very slow, at a slower speed,

just to get her used to it.

Just the look on her face
was saying, "I want to go again."

She was very good.
Alex is very good.

OK, and three, two, one, action!

- I'm not having a Marilyn moment,
am I? - No, don't worry.

It's the first time I've been flown,
been in a harness.

Have to say, it was pretty
uncomfortable, it's really tight.

The first time I put it on, with
costume, I put it on back-to-front
and it didn't seem too bad.

Then I was told I had it
the wrong way round.

The stunt guys put it on again,
tightened it all up incredibly.

They can CGI the wires out,

but if it goes across your face,
they can't.

I was in this rather uncomfortable
position of having to
move with my arm, the wire,

so it cleared my face.

It was quite a few things
to think about.

Rory, legs straight,
Rory, legs straight.

Rory, legs straight! Rory,
legs straight, that's it!

Hopefully you will see that
I'm really uncomfortable

and in a bit of pain, and being
swept towards the airlock.

Whenever I've seen people do
wirework, in the circus or whatever,

you just think it looks so easy,
and actually,

to sort of hang horizontal in space
is not easy at all.

You really have to use your stomach
muscles, to sort of stay horizontal.

I was sort of like this and a
bit bent, and then Adam said, "Alex,

can you just be a bit flatter, a
bit like that?" I was like, "OK, OK!"

- That's a whole different
muscle group. - Totally.

If somebody is lifting my arse up
for me from above, it would be fine,

but I've got to do it all by myself.

The other coverage of that scene
was River

actually landing in the t*rd,
which we shot in the t*rd.

In fact, it was Matt's...

It's not actually scripted
that she lands on top of him,

but it was something that Matt
came up with in rehearsal

and we just thought
it might be quite funny,

if River was suddenly like, bam,
and he is looking up at her.

- Doctor... - River?

Rehearsing, and action!

I'm sort of leaning out like this,

and then she is thrust,
at great speed as well, into me

and lands
pretty much directly on top of me.

Matt was standing there and I sort
of just had to throw myself at him,

and we both had to
collapse onto the floor.

THEY GROAN AND LAUGH

She would try to land
as politely as possible.

And I know that a couple of times,
I absolutely did knee Matt

in the googlies.

River! Oh, nearly.

Nearly on me knackers!

A knee would sort of go somewhere
where the sun doesn't shine,

as it were, can we say that?

And we would laugh greatly.

- Oh! - River!
THEY LAUGH

Sorry, go on! Time is money, people!

For the Doctor, it's a real
tear your hair out moment.

He's been dreading
his next encounter with River.

Explain. Who is that and
how did she do that museum thing?

It's a long story,
and I don't know...

The Doctor is always the top man
in the room. He's always frustrated

if anyone knows any more than him,
and River knows a lot more
about his future than he does.

Where are we up to?

Have we done the bone meadows?

- What's the book? - Stay away from it.

- What is it, though? - Her diary.
- Our diary. - Her past, my...future.

She chooses to sit on that
information and not do anything
and that empowers her,

and frustrates the Doctor because
he's used to being all-knowing.

There's only been one major
encounter with River - the library.

Hello, sweetie.

When we were doing
the first two episodes,
the Silence In The Library episodes,

and River has this diary...

Shall we do diaries?
Where are we this time?

..which is her and the Doctor's
diary, this little blue book.

And she basically,
within this diary, are all the
images of all of the Doctors.

Going by your face, I'd say
it's early days for you, yes?

And all the...all the adventures
that they've gone on.

So she can look in this diary

and she can refer to who he is
and what he's going through.

But, of course, he can't see this
because this is all his future.

Crash Of The Byzantium,
have we done that?

Obviously ringing no bells.

Have we done...

Picnic At Asgard.

Have we done Asgard yet?

Obviously not.

All these other sort of
seemingly meaningless
names and titles and memories.

And I just sort of read them off,
not knowing what they were.

And Stephen had already
had it all figured out,

so the two episodes that
we've now filmed

are Crash Of The Byzantium,
so I'm like, "Oh my God!"

Everything that I had gone through,
the lists that I went through

in those two episodes then,
way back then, I am now reliving.

Stop this now. This will k*ll you.
I'd have a chance, you don't.

You wouldn't, and neither do I.

The Doctor does feel very guilty,
very guilty about letting River...

'Well, you know,
he has to watch her die.'

It's OK, it's OK.

It's not over for you.

You'll see me again.
You've got all of that to come.

To watch someone like that, who is
clearly going to be so important

throughout his time stream
in different ways, we don't know how.

He doesn't know how
but he has an inkling.

He has an inkling
about everything, but...

yeah, that hurts him.

And he hates losing people he loves.

You and me, time and space.

You watch us run.

And River is one of them for sure.

Three, two, one...

We didn't know
what was going to happen
to the character of River Song.

To all intents and purposes,
she died.

But she's back and this is
a new incarnation of the Doctor,

so there's a lot more potential
and longevity

in terms of his particular
relationship with River Song.

You know, these two characters are
actually really drawn to each other.

He is completely intrigued by her.

How early as this for you?

Very early.

- So you don't know who I am yet.
- How do you know who I am?
I don't always look the same.

I've got pictures of all your faces.

You never show up
in the right order.

I need a spotters' guide.

'We found a sort of energy
and dynamic, that sort of...'

..married couple, but who kind of
cant stop bickering,

and one knows better than the other,

but there's still a great deal of
affection between them.

Parked us right alongside.

Parked us? We haven't landed?

Of course we've landed.
I just landed her.

The way they instantly bicker
with each other...

- Use the stabilisers.
- It doesn't have stabilisers.

- Blue switches. - The blue ones
don't do anything, they're just blue.

Yes, they're blue.
They're the blue stabilisers!

See?

Yeah, well,
it's just boring now, isn't it?

They are boringers.
They are blue...boringers.

They get cross
with each other in the way...

Not in the way that a new couple
smouldering at each other would,

in the way that a couple
who have been around for ages.

- How come you can fly the t*rd? - Oh,
I had lessons from the very best.

- Well...yeah.
- It's a shame you were busy that day.

It's like, "Turn right."

"No, turn left.
It's left, it's definitely left."

It's like arguing over directions.

- What are you doing?
- Cutting the power.

I'm turning the screen off.
No good, it's deadlocked.

- There's no deadlock. - There is now.

- What are you doing? - Trying
to cut through. It's not warm.

It's not physically possible.

But it's actually about a weeping
angel that's trapped in Amy's mind.

"That's not the way to get her out."
"But it is!"
"It's not, it's this way."

MUSIC: "Slash Dot Dash"
by Fatboy Slim

With episodes to sh**t
this series,

filming is enough of a challenge,
but it doesn't end there.

With adventure games to look
forward to on the BBC website,

the actors are photographed so
the team can recreate them in -D.

With this show,
there's so much stuff involved.

- There's all the merchandise,
computer games... - Photos.

Photo-shoots all the time,
books, audio books.

In London, Matt Smith's throwing
some shapes for the photographers.

The purpose of today is to have
a rotoscoping session with Matt.

Rotoscoping is the process that
we use to animate Matt in the game.

We're copying Matt's movements
and making sure that
the Doctor you're playing

is an accurate rendition
of Matt in real life.

If you could do these... Sort of
ecstatic, or Eureka. Of course!

Yeah, OK. Just solved something.

Wicked. And another.

Completely brilliant.

I do that quite a lot.

We had a photo session with Matt and
that is so that we can take

pictures of his face, hair
and his costume and make sure that
when we put that on the model,

it's as accurate as it can be.

We asked Matt to do turnaround shots
in degree increments

so we get him from all angles,
pulling different expressions.

Then you start looking there,
and then one at degrees,

- one there, another one at .
- On this mark, yeah?

- Yeah. - Start here, yeah?

Now puzzled. How are you
going to solve this problem?

So the animators can see where the
cornerstones of his expressions are.

Right, the next one
was pain and grimace.

Matt was brilliant today.
He's so kinetic and animated.

There's so much going on.

- Hi, nice to meet you.
- Hi, Confidential!

Let's do it.
# Confidential...

- # It's a secret. #
- # Ssh... #

What we're doing
is recording Matt and Karen

and we're going to cut their voices
into segments

and those segments are then going to
go into the interactive episodes.

, such a good year.

That's the year
you bought that outfit, then.

What we mean by interactive episodes
is it's a new style of doing Dr Who.

It's like four additional episodes
of the show

and it's like a computer game, but
with quite a lot more cut scenes.

And by cut scenes, they are the
little moments where the characters

interact and actually talk to one
another and move the plot along.

You know, we can go to see
the Beatles play in .

- But the Ice Age is only a click away
on the dial. - Can I meet John Lennon?

What? Not Ringo? Why doesn't
anybody ever want to meet Ringo?

There's no such thing
as a sexy drummer.

It's very important, I think,
that we do make this seem like
a proper episode of Dr Who.

It's not
something that's tacked on the end

and it's not a bit incidental
to Dr Who.

These four episodes of Dr Who
have to sound and feel and look
really like proper Dr Who.

Being the stars of the show, it's
only right they get a sneak preview.

So what was the verdict?

- 'We watched a bit of it
and it's cool. - Brilliant.

'Because it's ourselves
as computer characters.'

I was quite concerned at
the way I ran, wasn't I?

Yeah, but it's completely
accurate as to how he runs.

Apparently, like Tony Adams.
Remember Tony Adams?

Straight back. Whereas
you run like a sort of gangly fox.

No, I don't!

- A gangly fox? - Yeah.

I have a great run, purposeful.

Well, slow. You're quite slow.

No, I'm not! I'm long.

- Big strides. - Yeah, sure.

With the voices recorded,
and the photographs taken,

it's time for the team to set about
bringing the Doctor and Amy to life.

So here we see what we call
the turnarounds.

We are looking at the front, side
and three-quarter shots.

From there,
we produce a digital -D sculpture.

I'll just rotate that. It's a
full -D model of Matt as the Doctor.

We then produce textures.

Although he looks a little bit
stretched out at the moment,

what we do is
we wrap those textures around

the mesh to produce
a coloured version.

So there's the Doctor
with his face texture on.

And again from the side.

Once that bit's done,
we need to then take that

into the animation programme
and produce a skeleton.

So there you can see,
this is the Doctor's skeleton.

We can select any part of the model,

rotate and animate him
for the episode.

So you can see him there,
he's just tidying his jacket.

And if we turn that off,
you can see the end result.

Another stage you go through
is the facial animation.

For that, we use a separate package,
and this time we can see Amy.

You can set up head turns,
emotions, full control of her eyes,

and simple things like blinks.

All of that comes back together
on the final model,

which we have here on the Doctor.

What you do is you take the part,
you take the role of the Doctor.

And what we do is we provide
the Doctor with challenges,

gameplay challenges,
that he must overcome to progress.

One of the really exciting things
about this, of course,

is that we can do things that can't
be done in the television series.

We can have amazing environments
and amazing creatures

that you couldn't do in television.

Although we try to make it look
like the TV show,

we do have to
add additional information

to give the player
so they don't get stuck.

We've added something
to the heads-up display
which is the warning

of how close these guys are
to detecting you.

They are steered subtly
towards where they should go.

That's not to say they can't explore
and find secret extras and so on.

And we want them to play it
more than once.

KAREN: I'm definitely doing it.

MATT: It's brilliant, right.
I just think it's going to be great.

And it looks amazing
and it's free on the website.

- It's amazing, very exciting.
- It's so weird seeing yourself.

And they've captured it so well,
our faces and everything
and all of our mannerisms.

You're a bit prettier in the game.

I knew that was coming.

- I think, actually, they've been
a bit generous to Matt. - Probably.

He's got a bit of a structured jaw,

- which isn't really there.
- Let's not go there, OK?

- , take . A-camera mark.
- B camera.

The interactive episodes
might be in the bag,

but there's plenty more
to film back on set.

The Doctor's day is going
from bad to worse

as some far from heavenly visitors
rear their angelic heads.

Doctor, what do you know
of the weeping angels?

I just think the creation of the
weeping angels is so clever

because
I just think they're so scary.

And, of course,
the weeping angels made their debut

in Steven Moffat's episode Blink.

Sally!

And, actually, it's really simple,

what he's done, but really, really
effective because of that, I think.

The moment they are seen by any other
creature, they freeze into rock.

It's a fact of their biology.

In the sight of any living thing,
they literally turn to stone.

And you can't k*ll a stone.

A stone can't k*ll you either,
but then you turn your head away,

then you blink, and oh yes it can.

Don't take your eyes off that.

Don't blink. Don't even blink.

Blink and you're dead. They are
faster than you could believe.

Don't turn your back,
don't look away and don't blink.

And I was hoping they'd come back,
so I was pretty excited

when I read the episodes
and saw that they were back.

Well, let's be clear,
I'm running this show

and those were my monsters
and they were incredibly popular

so I'm bringing them out
for a lap of honour.

Yep, it's an angel.
Hands covering its face.

You've encountered them before?

Once, a long time ago, but those
were scavengers, barely surviving.

- But it's just a statue.
- It's a statue when you see it.

This time,
they really are...really scary.

There is more variety of them. But
we see the process of their evolution

and, you know, the half-deformed ones
were pretty ghastly.

They're angels.

They don't look like it.

They're not fast.
You said they were fast.
They should have had us by now.

They must have been down here
for centuries, starving.

- Losing their image?
- And their image is their power.

They've been locked up,
and they've been waiting

and they've been fermenting,
and getting more and more

evil, dark, disturbing thoughts
to take over our good universe.

I think that the weeping angels
are absolutely terrifying.

SNARLING, CRASH

I think that they are the
scariest monsters in Dr Who, ever.

When you see them at first, they're
all so beautiful and graceful

and there's something really,
really eerie about that.

Then, when they get all
fanged and feral, it's just...

It's really shocking
when you look at it.

It does actually
make your heart go pfft!

I just, I think they're terrifying.

Most of the weeping angels
aren't statues at all.

They're girls painted like statues

who stand around
and chat to you while you're on set,

which is simultaneously reassuring
and a little bit creepy.

The stone effect painted on them
is really convincing.

There are a couple of angels
that are actual proper statues.

But mostly what you're looking at
are actresses painted in stone.

- Morning. - Morning.

To dress the artists
in their outfits

and make-ups, it takes on average
between two to three hours

depending on which angel it is.

This is the base colour.

We've got to cover all her arms,
chest and back,

everywhere we can see skin.

And we need to do two to three
layers so we do a whole layer,

hair dryer, dry it, powder it,
because it's quite sticky.

Another layer, same thing.

And, hopefully,
then there'll be no pink showing

and we can get on
with the next stage.

It's cold when you get it put on
but it's like, kind of,
insulates as well.

MUSIC: "Poker Face" by Lady Gaga

This is the corset they wear
underneath the top.

This is for the wings.

If you turn round,

the wings clip on here.

The worst part is when you get
an itch, you can't do anything.

You've got to rub it or poke it.

But she's brilliant, Sarah, because
I don't know how she does it,

but she's one of the best ones
for keeping it on.

It's not too bad.
You try not to speak.

You just, like, give thumbs-up
or, like, yeah.

MUSIC: "Devil In Disguise"
by Elvis Presley

That wasn't us. It wasn't us.

Can you take various
feral poses for me?

Can you take this one, first of all?

Don't let the body
go too far forward.

Keep yourself a little upright.
That's it.

'I've looked at lot of statues,
just classic statues,

'to see, you know,
what looked right.'

And I spent time just trying out
the different moves.

And I thought, no, that doesn't
look right. That just doesn't read.

So just ditched them that way.

And then selected a series of poses
for each of the different areas

which they need to perform in.

And then taking both up,
so that you're right up.

And now take upward pose,
straight up.

Very nice.

Now, the actual movements we've got,
I call them classic poses,

which are your very beautiful
angel poses,

which you might see this sort of
thing, etc. The classic poses.

And then we have also
the feral poses,

where their mouths are wide open

and their arms are in all sorts of
feral positions, attacking.

I like the scary movements
a lot more

because they're more fierce
and you get to play with it.

It's just more interesting
rather than the soft movements,
standing there quite gentle.

For this episode, most of the
filming took place on location.

So the cast and crew
headed underground
to the depths of Clearwell Caves.

MUSIC: "Deeper Underground"
by Jamiroquoi

Which proved more of a challenge
for some departments than others.

It's a bit easier getting
the gear down to the cave
because it's all downhill.

Unfortunately, on Friday,

at the end of the day
we've got to get the equipment out.

So, that will be a big challenge,
it's all very heavy.

The cave isn't really
our favourite location.

They've taken over quite
a large proportion of the caves

and altered it quite a bit
by bringing in the scenery.

A lot of it is polystyrene rocks.

We've got our own rocks here,
but they're too heavy
for people to carry around.

Then there's a flicker on
all of the lights.

Then there's a cue on the globe
exploding. And then to black.

In the cave opening, we actually
had specialised climbers in to drill

and fix plates to the ceiling so
we could hang lamps from the roof.

And, action.

The Angels give Amy
the roughest time of all.

It's down in the caves that she
starts to see their true colours.

The idea with the dust
coming out of Amy's eye

is that when she's in the shuttle,
she's been...

an angel has, kind of, entered her.

Tell me. Tell me!

Amy, not the eyes, look at the angel
but don't look at the eyes.

- Why? - What is it?

The eyes are the doors of the soul.
Beware what may enter there.

Karen and I talked about her
having a kind of...almost like
an angel disease that she's got.

And she's infected by this angel.

Amy discovers that, obviously,
when she rubs her eye,

you get dust
coming through her fingers.

She's discovering
there's something wrong with her.

So, for the past couple of days,
we've been building a rig

in order to, sort of, supply dust

that goes into the palm
of her hands

and then it, sort of, comes
through her fingers, continually.

I've just done this
very quickly at the moment.

It will be a lot more tailored.
If you get in position, Henry.

Oh, that's good. That's it.

That's exactly the sort of thing.

It's getting rid of all the
dust stuff that comes off it.

Which is difficult, isn't it?

What I can do is
try to reduce it slightly.

What's really nice
is just that stream.

Obviously, it's because
the material itself is dust,

basically, so you'll always get
a residual amount.

- Yeah, yeah, yeah. - Um...

OK.

That was good. Just that
last bit. You know when I went....

Fine. OK. Fine. So it's a case of
backing the fingers off.

She's got to slightly cup her hand.

- It will hit her hand
and just fall out. - OK.

My original brief
was quite a sizable amount of dust
coming through the fingers.

But it's changed slightly.
So I've adapted the rig slightly

by just simply putting a patch
on the eye,

making a little pocket full of dust
so when she applies pressure,

it just comes through the fingers.

So, this will be over your eyes.
It will be a little shelf of dust
actually attached to the eye-patch.

- OK. - So when you rub your eye,
it will just feed through
your fingers. - Yeah.

I'm just going to put something
over there and then build it up.

It was strange because
they had to seal my eye off
with this kind of sticky thing.

So that was really strange because
I was completely disorientated.

- Ah, this feels really weird.
- Does it? Are you all right?

Yeah, it's fine.

Let's take you up now.

- OK. - Are you OK? - Yeah.

- Come with me. - Right.

- Are you all right? - Yeah, I'm fine.

'And then they had to sort of
put a little ledge'

on, sort of, the centre of my eye
on which they put lots of dust.

And that was quite strange because
it was, kind of, going everywhere.

, take one on the MD camera.

Cameras cut.

End board.

Sometimes the best methods
of doing these things

are to combine real things
and then some CG work.

So, that eye...

dust with the eye,
will end up being a combination

of a real effect
and a bit of CG tidying-up.

I think these smaller effects
are so much more difficult

because you're working with safety
on the eyes and stuff like that.

It's not the easiest of locations
to be doing something like this.
It's very dusty anyway.

I mean, blowing up buildings,
blowing up cars,

are a lot easier
than doing little rigs like that.

- Are you all right? - Yeah. I'm fine.

So, what's he like?

In the future, I mean.

Because you know him
in the future, don't you?

The Doctor? The Doctor is the Doctor.

Oh!

Once Amy has met River
and she's kind of stepped back

and just tried to observe River
and the Doctor

interacting to try and get a grasp
of what their relationship is,

she then takes her opportunity
to kind of equalise herself
with the Doctor

and mock him a little bit
and kind of teasing him in a way.

It's just quite a comical moment
for them.

Doctor, can you sonic me?

I need to boost the signal
so we can use it as a beacon.

Ooh, Doctor! You soniced her.

What Amy picks up on between River
and the Doctor is actually almost

the complete opposite
of sexual chemistry.

Is River Song your wife?

Cos she's someone from your future,
and the way she talks to you,
I've never seen anyone do that.

She's kind of like,
you know, "Heel, boy."

She's Mrs Doctor from the future!

Is she going to be your wife
one day?

She isn't saying,
"That's your hot girlfriend,"
she's saying, "That's your wife.

"That's the one who tells you
to put the bins out."

Not saying she's right,
she could be entirely wrong.

It could be a far, far darker truth
than that.

As the storyline develops,
the Doctor finds

he has plenty
to sink his teeth into.

We're going to do a scene
where my... I can't...

I'm holding onto a railing,

and I can't let go because I think
that my arm has turned to stone.

- Settling, please. And action!
- Don't wait for me. Go! Run!

I can't. No, really, I can't.

- Why not? - Look at it.

Look at my hand.

It's stone.

But it actually hasn't.

It's just the angels in my mind
telling me that it's stone.

- You looked into the eyes of an angel.
- I couldn't stop myself. I tried.

- They're messing with your head.
Your hand is not stone. - It is!

- Look at it. - It's in your mind.

I promise you,
you can move. You can let go.

I can't. OK? I've tried and I can't.

There's an angel advancing
and it's a huge build up,
and it's very terrifying.

And then the Doctor bites my arm,

and I'm not really sure
how we're going to do that.

Hopefully he won't actually bite it!

Absolutely, I'm going to
bite her arm. Yeah, for sure!

Then perhaps I'll get
a proper reaction. And it's fun.

- Ow! - You see? Not stone. Now, run!

- That really hurt.
- And you're alive.

Ow! Ow!

Filming is doing the same thing
over and over again.

You want to inject some spontaneity
and something to surprise people

and something that will get
a real reaction so,

Matt bit her hand
and he bit it hard.

Cameras, cut!

- Is your hand all right? - Yeah, good.

I didn't know Matt
was going to do that at the time!

And it was really hard.

He did it really, really hard.
Do you know what?

I think I actually got a really
good reaction because it was real

and it was quite painful.
But great for the scene.

It was a painful
but good experience.

- B camera. - Action!

The statue is advancing
along all corridors.

Sir, my torch keeps flickering.

- They all do.
- So does the gravity globe.

It's the angels. They're coming.

So the cl*max scene of Episode ,

we're all kind of running away
from the angels

and the Doctor
is supposed to come up a plan,
but he can't think of one.

Everyone's getting worried
and it's all building up.

Sir, two more incoming.
Any suggestions?

The statues
are advancing on all sides.

We don't have the equipment
to reach the Byzantium.

No way up, no way back, no way out.

No pressure, but this is usually
when you have a really good idea.

There's always a way out.

It's for my g*n. Boom!

Quite often we're given handguns,
replicas, toys, something like that

to make them go bang, basically.

So we had a pyrotechnic device
fitted into the end of
the barrel of the g*n

and then we had a wire
travelling down his arm

through to another button, and
what he did was pressed the button

at the same time
as he pulled the trigger,

so that looked like
the g*n was firing.

What we'll do on the day,
I'll pass you the g*n.

You'll stick it in that thing?

Yeah, I connect them up. That's it.

- Nice one, boys. - Thanks, Danny.

I don't think he's fired too many
weapons before, so he was nervous.

But again, just talking to him
and showing him what to do,

he was very confident
towards the end.

There's going to be plenty more
bangs for him to get used to!

Flickering, please. Roll sound.

Sound speed.

- Camera speed. - , take one.
A-camera ready.

And action.

Trust me?

- Yeah. - Trust me? - Always.

You lot, trust me?

- Sir, two more incoming.
- We have faith, sir.

Then give me your g*n.

I'm about to do something
incredibly stupid and dangerous.
When I do, jump!

- Jump? - Jump where?
- Just jump. High as you can.

Come on, Bishop. Leap of faith.

'I really liked doing that scene.'

We did that scene
for the whole evening.

So that's nearly six hours
or something.

They shot it from different angles
and they had a camera on a crane,

and then there's a light
that goes off when I sh**t.

I'm then pressing this.

I was also getting a PDA
out of my pocket, I'm getting
a torch in the other one.

The torch is then flickering.

We make the torches flick
by having a little button
on the side which were going...

Then of course
we all jump when I've gone...

Boom!

I kept getting it wrong. Going...

Everyone goes jump and I go...ooh!
There's the Angel. Sorry.

LAUGHTER

'Everyone was just finding it
incredibly funny,'

because, I don't know,
it was just a funny situation.

It was a little bit of a
Magic Roundabout,

Zebedee moment
where we all had to...

- It was Doctor Who The Musical
for a minute. - And action!

LAUGHTER

Sorry. Can I ask again, you
mentioned the mistake we made?

Big, big mistake.
There's one thing you never put
in a trap if you're smart.

If you value your continued
existence, if you have any plans

about seeing tomorrow, there's
one thing you never put in a trap.

It's proper edge-of-your-seat stuff.

And yeah, I just think it's a really
great moment to end on because

of the prominence of the Doctor
picking up a g*n.

I mean, that was a major thing.
He never handles weapons.

We're all like, "What's going on?
Why has he picked up a g*n?"

What would that be, sir?

Me.

Definitely, I would tune in
for the next one after that.

Next time on Confidential,
we keep a close eye on Amy

as she faces her toughest time yet.

Doctor? I can't find
the communicator. Doctor!