Welcome to our World! Where we serve you cookies to ensure you get the best viewing experience on our site.

Did you know that you can remove censorship board-wide, use our advanced search functions, be notified when new content is posted, join our memberships, set episodes to show in any order you want & more if you are logged into your account?

Register or sign in here: ucp.php?mode=register

01x08 - The Lord of the Tides

Episode transcripts for the TV show, "The House That Dragons Built". Aired: August 21, 2022.*
Watch/Buy Amazon


A behind-the-scenes look at the blockbuster HBO series House of the Dragon (2022).

01x08 - The Lord of the Tides

Post by bunniefuu »

It is very impressive.

The detail was amazing.

It was just like hours and hours

of nerding out.

The prosthetic is gorgeous,

but awful.

If you get this wrong,

the whole thing is really done for.

I'd have had his head as well.

We all had chills.

This is gonna be pretty epic.

It really takes on

a life of its own.

We wanted Daemon

to have a hobby on Dragonstone,

where he was collecting dragon's eggs

for this incubator he's building

for what he sees as the coming conflict.

Dragonmont is the volcanic mountain

on the island of Dragonstone.

And it's where the dragon's eggs

are incubated.

The challenge there

was to keep it mysterious enough.

It's just meant to hint at

the larger mythology around

where dragons lay their eggs.

Jim basically took an old set of a tunnel

and started working with Angus

and Visual Effects.

And that's all a very small set

that was brought to life

to look much

more epic than it was.

It's quite a small set,

but it's very tall, and it's outside.

And it's got to have action on

it all the way up,

so it's quite a dramatic cliff.

And I have climbed up it.

It's great fun to climb up it.

We didn't want to copy

the Game of Thrones dragon egg.

But we came up with a new version,

which is a lot sharper,

slightly bigger,

and very vibrant colors.

We've made about 20 of them in the end,

and each on was slightly different.

Some of them

are quite lightweight.

But some of them, especially in the egg

kiln, they have to be on fire.

So we had to make them

out of solid plaster.

The idea was that they incubate in warm,

hot, volcanic mountains.

So Props and Special Effects worked on

this goo that the eggs are incubating in.

Really, most of our work is augmenting

the fact

that this is a hot,

steamy environment.

And making the crevice

that we shot in bigger.

We're adding a lot of steam,

a lot of dust,

and just trying

to make it feel hot and muggy.

When Katie and I talked about it,

we first looked at Alien

because we both are fans.

But we wanted to find

something of our own.

It's gonna be very Alien-like,

where

It'll make that noise

as it pops out to reveal itself.

Miguel and Ryan wanted it to look like

it was spewed out from the dragon.

They wanted it to be

very organic looking and very messy.

We worked a lot

with the props building team.

And we came up with this idea of an egg

sack that would harden on the outside.

And when you break it open, steam comes

out and the eggs are covered in goo.

They went through

so many tests of that thing.

It was a real delight to see it get made,

and then put into action.

When we looked at the final prototype,

we opened it, and the steam came out,

and the goo was all perfect.

And I sent it to Miguel and Ryan,

and we were all just like,

"Whoa, this is it!

This is how eggs come to be."

When Rhaenyra and Daemon return

to King's Landing for the first time,

there were no words that were

gonna describe the difference.

But we needed to feel the difference.

Geeta and Katie did a really fantastic

job of showing a much more sparse,

austere King's Landing and Red Keep.

Based on the note that,

"As the years have gone by,

Alicent has found religion."

I would say it's nice to be home,

but I scarcely recognize it.

Episode eight is six years later

than the previous episode.

We wanted to see it through

Rhaenyra's point of view

for the first time coming back.

And so, we start with the Steadicam

shot that leads her into the space.

And then you open up to reveal

how empty it feels now,

how much colder and darker

than when we last saw it.

Speaking with Ryan, Miguel,

and Geeta, we wanted to pare it down.

This was going to have the influence

of Alicent when she's in her ascendency.

And it was a sense of her stripping back

the decadence

and taking on the influence

of the Grand Sept.

And we've introduced these huge, stone,

carved, seven-pointed star elements,

which hang in the grand staircase.

Rhaenyra sees a giant,

seven-pointed star in the main hallway.

Gaudy, if you ask me.

Beyond episode eight, we're into

a more austere, religious Red Keep.

The fun and games

has gone out of the castle life.

So, for us, it was

really a case of just stripping back.

So we took all the artwork out,

we put in religious symbols,

and made it a lot harder place to be.

Toning everything down a bit

from those early episodes

where it's looking really flamboyant.

And really, those rich times of like,

"This is the Targaryens."

Now, to the slightly colder feeling

now Alicent's taken over the place.

It was just getting that feeling across

and making it look more simple.

I actually like the look,

you know, the new rooms.

I kind of like that they're a little bit

sparser and it's gone a bit religious,

more so due to Alicent's influence.

It feels like a house where somebody

is dying, in which case is very true.

But Alicent's converted it

into a place of piety and religion.

It has a feeling of kind of piousness

about it,

and a sort of erasure

of Targaryen history.

The Valyrian model,

that was interesting because we've done

architectural models in the past.

Never at this scale.

I mean, this model is huge.

Eight meters long.

That's a massive model to make.

I think we could've gone a bit bigger,

to be honest.

What happens is, if you're a showrunner

on a show, you say,

"Wouldn't it be interesting if there

was a model of Valyria."

And then you show up on set

and it's a city of its own right.

Viserys is not into dragon riding.

He takes up a more intellectual pursuit.

The idea is that he's gone back

to all the old texts

and maps and has

painstakingly recreated it.

It is truly wonderous

what you've built.

It's sort of like Viserys' train set.

It's his little hobby

that he has, that he escapes to.

The King's model of Old Valyria

was a huge exercise, in itself.

It starts small, and it gradually gets

bigger and bigger

and takes over the apartment.

We were trying to decide

what he would have made it out of.

So, what are his tools, what is he

making it with, and what scale is it?

Because ancient Valyria is a dragon town,

so everything is big.

And I brought a pumice stone from

my bathroom. That was my reference!

And just the pigmentation in that,

and the darkness, the different texture,

and depth you could get from that.

So then, we latched onto pumice stone,

which is a much softer,

more volcanic stone.

And it ties into Dragonstone

and Dragonmont

and the volcanic nature

of that island.

I only pour over the histories

and provide the plans.

The stone masons

built the structures.

The whole thing was drawn up

by our concept artist,

and put into workable files, so that

they could just print out the blocks.

And then, some of it they sculpted

freehand as well. So, it was a mixture.

It had to look handmade.

But obviously, we couldn't

make anything to model out of pumice.

So we had to come up

with a technique of making it quickly,

but also give the finish of pumice.

The 3D printers were

our little soldiers in the background,

working for about two months 24-7,

printing out hundreds of buildings.

A lot of the buildings were so large,

it had to made in small components,

so we had to glue 'em

back together again.

All the main buildings,

they're sort of 3D printed.

Take about 24, 48 hours

for that one building to be done.

We've done it all in PLA plastic

on these machines.

so the beauty is with the machine,

you do get a hard edge finish.

But then, we can go over it with

textures and finishes and paint effect

to make it look like pumice stone.

We 3D printed about three or four

layers of plaster over it.

So we had to soften up all the edges,

window frames,

all that sort of stuff,

just so it looks more hand-carved.

It just grows and grows and grows,

it gets bigger in each episode.

There's over 200 hundred pieces.

I think I'm the only one

who knows where they go.

It was made in five stages.

Each stage had A, B, C, D and E.

And then, we made it so it's

joined together without any seamline.

It was an amazing piece that became

five separate units

that we could put together,

but also take apart.

It was always

in about six or eight pieces.

But then, schedules change,

and that piece is in, that one's out.

It's all gonna be rolled up and all come

together and look like one piece as well.

As the king's getting older,

can't spend as much time,

but he wants to finish it,

so it becomes a bit more blocky.

Right near the end of the season,

he hasn't touched it.

So, it's got cobwebs

that are quite heavy over here,

just to give it a bit of age to it.

It's only when we finally got it all on

set and all dressed in

that you really stand back

and see the work we've done.

And that's very, very rewarding.

It's an integral part of our story,

which is, although Viserys

is very much an aggressive Targaryen,

he yearns for the Valyria of old.

Looking, in some way, to understand

something that he can never quite grasp.

Nearly 20 years ago in this throne

One of my favorite scenes we did was when

Paddy did the long walk to this throne.

It's quite an empty set,

but it really worked.

Paddy's entrance

in that scene is really huge.

Nobody's expecting

the king to come, and then he arrives,

and he's this little person who

can barely walk to the throne.

So, it was really exciting

sh**ting that entrance.

What was so shocking was

that he had lost so much weight.

And we want it to feel

emotional and real.

It was about a man, a father.

It wasn't about this fool.

For Paddy, just the physical

way that he performed the role.

I really commend him.

It was a real undertaking as an artist.

She's fabulous.

She's serving Targaryen real.

One of the first things I talked to

Miguel and Ryan

about was the king's cane.

This is a dragon, which is 3D printed.

We know that the king has a reverence

for dragons, respects them,

but does not want to wield

their power himself.

So he holds it backwards,

because this is a family heirloom that

he has started to use as he ages.

First he gets the cane,

then he gets the mask.

And the two together are

sort of symbols of opulence

that he pulls towards himself

to not lose his power.

I must admit my confusion.

I do not understand why petitions are

being heard over a settled succession.

The king's mask, which I've been

working on with Peter very closely.

It's 3D printed and then plated.

The mask covers half his face

as closely to the look

that he had when he was strong.

We had to get the king's head

as a 3D image, and we created a mask

that had to hide his disease.

And we had to make it match

his crown as well, that he was wearing.

It had to have that sort of brassy,

gold look to it,

so we ended up plating it in brass,

and it's got that expensive look to it.

Many fittings we had for that mask,

but it was worth it. I quite like it.

There's a sort of

Phantom of the Opera element to it.

It's a great visual, and I'm sure

the reveal will be shocking for people.

The gold mask took many,

many months of development.

The mask, in the end, represents the

teamwork that we all had in making it.

The combination of various prosthetic

makeup, the VFX that Angus and his team

are planning to do, Paddy's performance,

and then this gold mask, I think,

makes it such an iconic character.

Allow it.

Do not forget yourself, Vaemond.

Vaemond's petition of the king in

the episode is a bit of a kangaroo court.

But when Viserys shows up

and says, "I'll sit the throne today,"

you know that things are turning

around in Rhaenyra's direction.

Our children are b*stards!

Wil, who plays Vaemond,

very beautiful in that scene.

It's exciting when character's

who bite their tongue finally just say

what has been eating them.

Daemon wants to cause chaos, because

he can and that's his attitude to things.

He's got a very quite clear moral

compass, and you're either in it,

or you're out of it.

Daemon never forgets a slight and I think

he's been waiting years to take it out.

I love that moment when Daemon

just melts out of the background

until Vaemond's head disappears.

He can keep his tongue.

He lops his head off,

that was pretty shocking.

In the end, Wil did just about

everything for that stunt.

And Ryan and Miguel wanted Vaemond

to be completely taken by surprise.

And so, those are things

that drove how we shot that scene.

It was a really fun scene to sh**t.

And the beheading is a great

collaboration between VFX,

prosthetics,

special effects and stunts.

We just try to give

him a sort of signature kind of

something dynamic,

and it comes out of nowhere.

We'll put Wil there to get him to do his

fall, and he'll drop down to his knees.

And then we'll put a C stand

there with a tennis ball on it,

for Matt to come up and

just miss.

And then we comp the two together

so it will look like he's cutting

his head in half.

Daemon slices through

his head just above his jaw,

and we have a practical body dropped

into frame in camera,

and the top section of the head,

which lies to the side of it.

We had a generic body mold,

which was the same size as Wil.

And we got a side scan

of Wil in the desired expression.

And we got a print of the head, created

a plasticine head, cut it in half,

and we sculpted it all the mouth

and teeth.

It's the bottom of the top of the head,

had to sculpt a separate tongue.

I had to go into this booth,

which has like about 300 cameras.

And then I had to stand in different

poses, so that they can do all the

And then, at the end of this,

"Could you do some dead faces?"

I'm like

"What's a dead face?"

Like you sort of Like I just kept

cracking up. I couldn't stop laughing.

Okay, and that was lovely.

Still running.

The decapitation itself is VFX-heavy.

There are various clean plates

that Angus and his team

will be sh**ting

with Wil in camera.

So we're creating the post effect,

basically, the body down on the floor.

The prosthetic that we have

for it is awful. Gorgeous, but awful.

Which includes his tongue

and his entire bottom jaw.

So, we're just making

that slightly more gruesome.

It's already incredibly gruesome.

The work was unbelievable.

If you look at the scene,

you think it's Will, and it's not.

The dummy was the most

life-like thing I've ever seen.

The teeth and tongue

All you wanted to do was just,

like, that there was someone

stood guarding it from us wanting

to play with it.

When I first saw me

It was just so bizarre, and so surreal.

'Cause it's like,

"How many times do you actually get

to be involved in one's own death?"

I think it's one of the great

Game of Thrones beheadings,

and a pleasure to be a part of it.

-Disarm him!

-No need.

When I first spoke with Miguel and Ryan

about the banquet scene in 108,

they talked about The Last Supper and how

they got so much inspiration from it.

So, Katie and I designed the table to be

setup like The Last Supper.

Final tribute.

It created a lot of challenges because

we had visual effects around Viserys,

but it also brought a specific

character to that scene.

The changes that happen over

the course of that episode,

happen around the pivot of Viserys.

The idea being that Viserys' physical

condition is marching in parallel

with the condition of his family

and his reign.

So, as one degrades, so does the other.

How good it is to see you all tonight.

The banquet scene

breaks down into sections.

We are sh**ting around the table.

There's a dance sequence

and a fight sequence.

Jace! That's enough!

We've had three or four

days to sh**t that scene.

There's a lot of casting there,

and we've got four cameras in there.

It is a challenging scene,

because all the characters are there,

and they all, sort of,

have to have their moment.

But Geeta and myself try to focus the

scene on the hero-triangle of characters,

Alicent, Viserys, and Rhaenyra,

and how they are trying to resolve

all the conflict that they've had up

until this episode.

A toast to our princess.

Eight is actually

one of my favorite episodes.

It's The Last Supper.

It's really Viserys' last stand.

It's the father and daughter story

finding some resolution and closure.

And unexpectedly,

there's a brief moment of,

"Oh, maybe things are going to be okay."

My own face,

is no longer a handsome one

if, indeed, it ever was.

I thought it would be interesting

that anybody who's cut

by the throne get's this disease.

It's a kind of leprosy, and it would be

interesting to see Viserys, over time,

slowly deteriorate and decay.

Viserys, I found to be a very tragic

figure in this state.

Paddy really brought

some real pathos to his portrayal.

It was six years after the last episode.

And Viserys, his health has

deteriorated significantly.

Miguel and Ryan were looking to settle

quite a passage of time

between episode seven and eight.

So, Viserys' change is quite extreme.

Father?

Who goes there?

From episode one to his demise in

episode eight is probably about six

or seven different

looks, which progress from something

very subtle to something quite

extensive in the end.

From subtle nuances to his wigs,

his hairline,

the actual thickness

of his hair to the pallor of his skin,

his skin tone,

ulcers and things on his body.

We started with younger Viserys,

had the fuller hair.

And as he deteriorates,

that's when his hair got thinner

and starts to recede slightly.

And we start using different wigs.

Then when we get to ep eight, it is

punctured hair in a bald cap,

which Barrie and his team made

and punched the hair in.

Once it's all on Paddy, then I would

slice all the hair up and make sure

we're matching it to some sort

of a length that it would have been.

He would then sort've tried

to hold on to the little bit he had,

and make it look like, "Oh, bless him.

He's lost his hair, but he's holding on."

Slowly, over a period of time,

you can see that the sore

is festering underneath the skin,

so that then we're not just jumping into

a great big ulcer that will appear.

There's a progression.

We just bring that sort of little,

extra bit of something to it,

like a bit of sweat, or started

to make his hair greasy.

Little things.

And it brings it to life.

Close your eyes

And give me your hand

It's approximately a four-hour process

that we do with Paddy,

with his head and shoulders make-up.

Some of it is painted in afterwards,

so not even I know what it's gonna look

like in the end.

We also have some augmentation

from VFX as well with, sort of,

cavities and various anatomy on his face

to help us along to do things

we can't do practically.

We're creating what's called

Lighting Stand-in of Viserys' head.

And it's to help VFX and their

department with the anatomy

and the internal cavities

of Viserys' face.

And we would sh**t with Paddy.

He would have the prosthetics on.

You'd see it.

We'd have patches of green on his face

where we needed to replace things.

And then bring out this head.

You could bring those in,

in the lighting of the environment

that you were sh**ting in and see what

the reflections on the skin looks like,

and what the textures all look like under

the lighting on that day,

which gives you the perfect

thing to match to in CG.

We had to get a double in to be

the very thin version of Viserys.

My plan, originally, was that I'm gonna

go and lose a lot of weight.

But we jump around so much on this show

that I just thought,

"Stay as you are, you know.

We'll work it out another way."

We also have a double, Nick,

who we sh**t on his body as well.

He's got a much skinnier type of frame,

and he's got an incredible rib cage that

we shade into with air brushes.

So, we shot those scenes,

both with Paddy, in make up,

and with a body double.

We have to combine

Paddy's performance

with the body-double's body,

which varies.

Sometimes it's very easy

'cause he's lying on the table.

Sometimes, he's actually doing physical

action. He's getting up.

We've got to synchronize those

two shots together.

Milk of the poppy.

He's in so much pain,

that he's on the old milk of the poppy.

I don't know why I find that so funny.

They're always on the old milk

of the poppy.

Katie and Geeta had an idea

on the king's death,

to put him on quite a wide lens.

And in order to do that, we had to get

our technocrane up to that height.

So there was this enormous scaffolding

rig built here on the ground floor.

We got the technocrane

up to the first floor level.

And yeah, it worked really, really well.

I walked into this courtyard on many

occasion, and would look up and think,

"What the f*ck are they doing?"

And then all was revealed

on that particular day.

And actually,

it was genuinely touching.

When we see Viserys

for the first time in this episode,

he's surrounded by family.

As we ended the episode,

it's significant in that moment that

Viserys is dying,

knowing that all seven episodes before

this were the struggle between power

and family, here he is, dying, alone.