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01x01 - The Mind of Tim Ellis, Inspiration on Mars

Episode transcripts for the TV show, "Visionaries". Aired: March 7, 2025.*
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Driven by curiosity, Reeves and Hollinger meet innovators shaping the world, uncovering inspiring stories behind their groundbreaking ideas and achievements.

01x01 - The Mind of Tim Ellis, Inspiration on Mars

Post by bunniefuu »

Since Arch
Motorcycle began,

curiosity has been
our lifeblood.

Our ambition is

to create a beautiful...

aesthetically interesting,

seductive machine
that you can ride.

Not like...

- Deeper.
- Just, like, deeper.

And we're fueled by
far more than a passion

for just designing motorcycles.

Arch is a mindset,

a lens through which
to see the world.

So these are the largest metal
3D printers in the world.

What?

Economy, scale,
efficiency, innovation.

This is a quest
for inspiration.

You need to experiment and
sometimes try different things,

especially when
you're experimenting

to create something that
hasn't been done before.

To witness visionaries
pushing the bounds of innovation.

The idea of creating
is paramount.

You have to be a visionary.

- You guys go?
- I'm go.

- You go?
- Let's go.

To understand why
inspiration strikes...

and where human
creativity comes from.

Technical
innovations, human innovations,

human creativity can be found,

and inspired by everything
in the natural world.

Revealing the
funhouse of nature.

The question has

- so many subjects to explore, right?
- Mm-hmm.

That it's almost
endless.

Which is great.

Well, I
think this is good.

If we tried sort of straightening
this out a little bit, right?

I think it'd be
fun to play with.

All right. Thanks, guys.

- Good work. Thank you.
- Awesome, thank you.

We founded Arch Motorcycle

to challenge the perception of what
an American motorcycle could be.

And, the sun.

Welcome to Arch Motorcycle.

I had a really embarrassing
story with a bike I loved,

and then I was tinkering with
it, trying to personalize it.

And then I, um, completely
ruined the motorcycle.

And I ended up in Gard's,

and asking to see if I could just
get, like, a bar for a back...

- Sissy bar.
- A sissy bar.

And he was like, "I
don't build sissy bars."

And I was like, "Well,
what do you do?"

And he's like, "Well,
I... I build motorcycles."

And I said, "Well, are you
interested in building a bike?"

And he was like, "I don't know."

I mean, it was like, he kinda...
he kinda interviewed me.

He was like... you were
like, "I don't know.

"What kind of bike do
you want to build, guy?"

We're test-riding.

We're testing the bike.

Keanu started to talk about

maybe we should create
some more of these,

so some other people
could experience this.

And I said, "No."

Through his patience with
my millions of questions

and reasons why we
shouldn't do it,

uh, finally said, to...
answered to my question,

"What's... Okay, what's the one reason
we should do it that I can't deny?"

And he said, "We're gonna die.

"And this is a chance
for us to do something

"that we're both
passionate about."

And I couldn't argue anymore.

- The Arch Lens.
- Hmm.

I think it's one of the things

that's so interesting to me
about this opportunity is that...

creativity can come, sometimes,
from a momentary emotion.

To me, it seems like
such a broad subject.

- Yeah, I mean, yeah.
- That lens.

For me, it was just
what is our perspective,

our shared perspective on
the journey that we're on,

and with the people
that we're meeting,

and putting it into this
context of storytelling.

You know, everyone's
signature is different.

You know?

I mean, to go visit a famous
motorcycle designer is lovely,

but I don't know that I would
find as much inspiration from that

as just these experiences
of seeing other cultures,

meeting these
people, and these...

that come from these
totally different worlds

and creative
endeavors, you know?

So I guess kind of looking
into everyone's signature

to look at the world in
a certain... a new way,

- or... but an inspirational way, you know?
- Mm-hmm.

Arch is always evolving.

Searching for
inspiration from those

who help shape and change
the world around us.

Visionaries like Relativity
Space founder, Tim Ellis.

We are excited to get
everybody here today.

So we are celebrating one year

since we launched
Terran 1 to space.

So I want to celebrate that.

When I started Relativity,

I told myself, maybe
somewhat crazily,

but if I'm gonna see a launch,

it's gonna be because it was,
you know, from my own hands

and my own company that...
that made this rocket work.

And our long term mission
is the colonization of Mars.

So if we're going
to live on Mars,

somebody will be the person

that builds all the manufacturing
technologies we use there.

And I thought, "Well,
why can't that be me?"

Terran 1 is Relativity's
3D-printed rocket.

It was 3D-printed

with over 100 miles
of print area.

It was really eight
years of hard work

to get to the first launch.

I actually felt a
lot of responsibility

that if this launch fails,
it's not just our company,

it's actually the idea
of 3D printing a rocket

that will be set back, you know,
potentially a decade or more.

Okay, so, LD,
go for launch drop.

LD, go for launch in 40 seconds.

5,000 pounds.

There's not many industries

where in a single
couple-minute moment,

you're going to see the
entire future of your company

and your entire livelihood,

everything either
go up and work,

or go up and explode
in front of your eyes.

All parties, all NETs,

This is the go/no go poll.

Please provide concurrence to
proceed in a launch countdown.

It's almost like this kid
that we've seen grow up.

All parties have reported
go for launch countdown.

Six, five,

four, three, two, one.

Lift off.

Terran 1
has cleared the tower.

It started to
move slightly vertical.

I, uh, ran out the door.

I was no way going to watch this
launch without my own two eyes.

Oh, my
God. Oh, my God.

Oh, my God.

Yeah, yeah, that was MAX-Q.

Oh, my God!

That was such an
against-all-odds moment.

It felt like birthing something,

and that thing actually
lived, and it worked.

Yes! Wow.

Creations are things
that are born out of nothing.

And when you see

something you've made
really take flight,

it's unbelievable.

You definitely feel
just this, you know, sound,

and it's, like, almost just taking
over the airspace around you.

- Yeah. Yeah.
- Let's go!

It sounds like
whips cracking,

and kind of this,
like, crackly flame,

and it just kept going.

And then I saw the
second stage nozzle

and I was like, "Holy
cow, we're in space now."

And, you know, that
was just so surreal.

It was so surreal. I will never
forget that moment, um, ever.

So at that moment,
you know, I thought,

"All right, um, what's next?"

LD, are you go for launch?

LD, go for launch.

Four, three, two, one.

After our first
launch of Terran 1...

Terran R, which is now
what we're focused on,

"R" stands for Reusable.

Terran R, our, uh,
first launch is in 2026.

For building a 3.3 million
pound thrust rocket

that's, you know,
nearly 300 feet tall,

that's not a ton of time.

So we're rapidly
building out our factory.

It's a million square feet.

We need to build not
just the rocket itself,

but the production system.

So this is a key step

towards making the long-term
vision of Mars happen.

This building, this
is our newest factory.

So still building everything out,
but just looking up, to start.

The rocket we're building now is
three times taller than this ceiling.

Wait, what?

It is three times taller
than this ceiling.

This is about 100 feet, and
Terran R is nearly 300 feet tall.

- Where will you build it? Here?
- Here.

- Yeah, we'll build 52... 52 a year here.
- So you'll build it horizontally?

Horizontally, exactly.

Yeah, it's kind of insane.

It is one of the biggest
rockets the US has ever built.

That's why we need
this huge building,

and that's why it's three
times taller than the ceiling.

It's no joke.

We really needed Terran 1
just to be successful enough

to prove the technology,
which we did, on flight one.

We exceeded our expectations.

It was actually, by almost every
metric, the best first launch in history

of any privately-backed company

as far as how much we proved, and
how far we got into the flight

of... of a very
ambitious product.

So then we went
all in on Terran R.

All of these parts are
printed, by the way.

Like, every dark part,
metal you're seeing,

these are all printed housings.

And looking at this,
I'm reminded of coral.

Yeah.

This is actually designed with what's
called an evolutionary algorithm.

The North Star of design

is when you think of how
nature has designed things

through millions of years,

it's really this kind
of iterative approach

of what survives
and what doesn't.

- Adaptation.
- Exactly, adaptation.

And so the way this is
designed is you actually say,

"Okay, I'm going to have this
many valves and this many sensors.

"They need to generally
go to these locations,

"and then fill in
everything in between."

But this is a great example
of what you were talking about

3D-printing making possible

that you can't do in
other manufacturing forms.

Yeah. Yeah, exactly.

So these are also using
the evolutionary algorithm.

Sort of
skeletal structure.

Nature is the
best calculator.

And so when you
start to use nature

as an inspiration for products,

you actually end up
with these designs.

I think it's much more inspiring
if it's not just an idea,

but we actually do it.

Things that we actually do,
and successfully achieve,

are significantly more inspiring
than just the idea of it.

The rules of the
world can change.

I just think it's more
exciting to play at the edges,

and pushing the boundaries
of what's possible.

With normal manufacturing
without 3D-printing,

that's two to three
years production time.

So we can produce
one of these engines

in about two months.

- Wait, what?
- Really?

Yeah, yeah, one in
two months from start.

- Very fast.
- You hear that?

- No, don't even start! Don't even start.
- Oh, no.

- You hear that?
- I'm gonna get him in trouble.

I grew up in Plano, Texas, which
is a suburb north of Dallas.

Pretty famously sort
of boring place,

which actually helped
me a lot, in hindsight,

because I had to invent

all of my own things
to entertain myself.

And I can remember
playing with Legos

14 to 16 hours,
sometimes, a day.

And then I would just create
things sort of from scratch,

like spaceships,
usually, rockets.

Yeah, I did it so much

my right thumb is literally bent
more backwards than my left.

I think I was pressing
the Lego pieces down

over, and over,
and over, and over.

I think it's an
obsession, at that point.

It's absolutely an obsession.

The combination of creative
problem solving, like,

"Where does the next piece
go? What am I building?"

You know, you step back,
you look at your creation

and you're trying...
And then you redo it.

Oftentimes, you know, you'll think, "Oh,
this isn't really working or it's ugly."

Like, "Let's tear
this all apart.

"I have a better
idea this time."

For that reason, I think
design was something

I... I definitely always
was very, very good at.

But, um, despite building
Legos and doing spaceships,

I was not into
rockets growing up.

But then in college, there
was this student group

called USC Rocket Lab.

They had this mission of
being the first students

in the world to launch
a rocket to space.

Their motto was
"space or nothing."

It just sounded crazy and cool.

And since that was really more the
spirit of where I came from was,

you know, we're
all going to die.

Let's do something wild.

I got hooked on rockets
instantly after that.

It was, "Why don't I just do that for
my life and dedicate my life to it?"

In many ways, going
to Mars, you know,

is expanding the
human experience.

And I think, for me, it's,
why do anything at all?

We have lived on Earth for
hundreds and thousands of years

as a modern civilization.

Living and dying, and
living and dying again,

kind of improving step by step.

But why? Like,
what is it all for?

And I think for me, it's kind
of this idea of there being

a singular vision for the future
of humanity and our species.

And why don't we have
a North Star direction

that is ambitious and
will blow our minds?

Every step is important.

And I have a favorite song.

And one of the lyrics is, "The
first step is hardest of all."

And if you could just
keep taking those steps,

like, in hundreds of years,
hopefully we're on Mars.

Hopefully we're figuring out ways
to get out of the solar system,

and we're moving forward and
we're advancing technology.

All that kind of
starts with one test,

one failure
resolution, one rocket,

cascades into this
bigger solution

that no one's gonna remember
who we are in a thousand years.

But they're gonna be building
off of our initial first steps.

That's even what
Relativity's logo stands for.

It's this idea of the four
phases of colonization of Mars.

The first phase, the bottom of
our logo, is just a single dot.

That's Earth, as
we currently are.

The next phase is kind of
them starting to split.

That's Earth and Mars
kind of first contact,

like, when we initially
have people there.

And then them further
apart, but still connected.

So that's really a million people
on Mars, like, getting to a scale

where they're still reliant on each
other, but not quite fully separate.

And then the final phase
is Earth and Mars now

is, like, two planets,
they can stand alone.

They're fully independent,
and... and self-sustaining.

I just think if we were
having this conversation

and a million people
lived on another planet,

like, we would feel
different emotions.

As a sensory junkie, I
would feel different things,

you would see different things.

Just how cool would that be?

It's gonna change what it
means to be a human being.

While interning for
Jeff Bezos' Blue Origin,

Tim came to the realization

that getting to
Mars anytime soon

required employing
new technologies

to speed up the
timeline for innovation.

Nobody had 3D-printed
anything bigger

than a cubic foot at
that point in time.

We were trying to build
a 110-foot-tall rocket.

We had to actually build the tools
we were gonna use to make the thing.

Because I did have this vision

that if you could invent
these 3D printers,

it actually would be
significantly cheaper and faster.

Because the potential
was clearly there,

I thought this was a
worthwhile thing to try.

And I thought, well, I'm 25,

I don't actually have that
much to lose right now.

So, you know, I was sitting
at the dining table.

I had, you know, the
Excel spreadsheets

outlining the business
plan for Relativity.

It was clear it was gonna
be an exciting idea.

And I thought, I guess I'm gonna email
Mark Cuban and ask him for money,

because why not?

For whatever reason, I just
realized that was the moment

that I was going to write
Mark Cuban a cold email.

I did not know his
email, so I just guessed.

Like, I did, you know,
20 different versions.

My daily routine is, I'll
get up in the morning,

6:00, 6:30, and just lay
in bed, and do my emails.

Right? Literally, I'm just
staring at the ceiling,

going through email after email,

because I know I'm going to get

750 to 1250 emails a day.

And of those, probably

a third are asking for
something, most likely money.

And I... I knew I had to have
some subject line that stuck out,

that got him to pay attention.

Oh, here's
the original email.

Look at that.

"Mr. Cuban...

I'm from Plano, age 25."

You know, "I've followed
the Mavericks a long time,

"I'm a fan of yours.

"I work for Jeff Bezos'
company, Blue Origin."

"But I'm leaving to start my own orbital
rocket company with my co-founder,

"Jordan Noone, from SpaceX."

"We want a 3D-printed rocket,
here's why that's important,

"and one day we
want to go to Mars."

"In 10,000 years, space
will be the future.

"Humanity deserves a universal
legacy, that's what we're doing.

"Also, space is sexy."

That was the gist of the email.

And then, to my complete shock,

I looked at my phone five
minutes later, and had a reply.

And at first I thought,
"Am I being catfished?"

Like, is this even real?

But I realized, "Well, if
he only wrote, you know,

"five words, I think
maybe it is him."

And so I replied back.

And then he replied back five
minutes later and he said,

"Well, what do
you want from me?"

I was like, "Okay, wow, I
guess we're in the game."

And so then I asked
him for $100,000.

To me, that was just... it
sounded like a big number.

It was maybe... you
know, let us get going.

I said we were raising
half a million.

He replied back five minutes
after that and said...

"Make it 20%, and I'll
put up the entire 500K."

Um...

So, and I sent... I actually sent
it to the wrong guy.

The guy goes, "Is
this for me?"

Oh, my God.

He replied back, "I like your idea.
I'll give you the whole half a million."

And so I said...

"Okay, we definitely
accept." Oh!

How's that?

I still have never
told him this, but, um,

well, I guess I'm
telling him now.

We actually didn't have an
incorporated company or a bank account.

So I actually had to
come up with excuses

to delay him wiring us the money

because there was no
bank for it to go.

Yeah, that's what
all entrepreneurs do.

That's part of being
an entrepreneur.

You know, you sh**t your shot,

and when someone
says yes, you go.

Still, you have to be
a great entrepreneur

to be able to go from concept,
cold email, grab the money

and not just grab the
money and disappear,

but make the sh*t work.

To create a 3D printed rocket,

we had to invent the world's
largest metal 3D printers,

which did not exist.

So this actually made our
startup idea particularly hard

because we had to
actually build the tools

we were gonna use
to make the thing.

To 3D print rockets,

Relativity utilizes
two approaches.

The first is called
powder bed fusion,

a method used to create parts

with fine details
by utilizing a laser

to center powdered material.

For larger components,

Relativity created
their own unique printer

they call Stargate.

So these are the largest metal
3D printers in the world.

What?

That's a UFO.

How many hours a day will
this thing run and print?

I mean, when we're
really operating,

these things are
going, you know, 24/7.

- Really? Okay. Wow.
- Yeah, 24 hours a day.

- So that's the robot arm, just tracing.
- Tracing?

Basically a welder,
like, fundamentally.

It's just this whole circular
piece is a build plate.

- Wait, wait. Okay.
- Yeah, yeah. Yeah. Okay.

I haven't seen these things,
right? I haven't seen them work.

What is it mounted to,
to wrap around or to...

Yeah, yeah. So this is the wire.

- Being fed?
- Feeds in.

It's pretty fast, about eight
inches a second kind of speed.

- Oh, wow.
- So really quick.

And then at the end of the robot,
there's a head that's melting.

The wire really kind of just
hot and quickly melts it.

And then this whole circular
piece is a build plate.

So literally that's...

And that's just gonna
start honeycombing out.

Yeah, just starts coming
out. Yes, exactly.

The Stargate printer is
an additive manufacturing robot

where a spool of wire is
fed into a print head,

melting it together
layer by layer.

A next-generation innovation

that defies traditional
3D printing,

moving horizontally
instead of vertically,

allowing them to print

longer pieces of the
rocket all at once.

Is the printing aspect of
what you do a keystone?

Yes. I mean, really,
printing is an enabling tech

that lets us iterate
very quickly.

In traditional design processes,
you end up having to guess

maybe five different designs.

They're all gonna take two
to three years to build.

You test all of them at the
end and hope one of them works.

With 3D printing, you end
up being able to build

a whole engine in
only a few months.

Go test it, get the test data, then
make tweaks every couple months.

Not many industries
are you launching

the market cap of
a small company

in front of your eyes, like,
if it's gonna work or not.

- Movies.
- True, yes, that is true.

Here's your $300 million movie

opening weekend.

Yeah, it'd be like if you launched a
film and it got $0 because it blew up.

Oh. Yeah.

I think I've always been a
little bit of a sensory junkie

or intellectual
daredevil, perhaps.

For me, it's like
a waste of life

if you have this time
to do anything you want

and you don't do something
that's kind of pushing...

pushing what it means to
just express yourself.

I generally just like to
wear what I wanna wear.

Don't care about the rules.

Even if I'm a CEO, I don't
need to only look like that.

When I'm wearing patterns
or celestial clothes,

for me, it's actually just a reminder
what is our place within the universe.

Yeah, I love this hoodie.

Just in general, I feel like
I like dressing like a rocket.

All right, you want
hot coffee, right?

- Hot coffee, yeah.
- Okay.

- Thanks.
- Fantastic.

I am an artist and
an astronaut in training.

It might seem like two
opposite ends of the spectrum,

but as I've pursued my
creative artistic journey,

I've realized that it's led me
into this interest around space,

space exploration, and
testing the boundaries

of where art can exist.

What's interesting is, I'm
not really just the scientist,

and she's not really
just the artist either.

Her artwork has always been

very science and
technology driven.

I think sometimes she's more of
a science geek or nerd than me.

We have had this idea of a
Venn diagram describing us,

so science plus
art equals wonder.

Relativity was sort of this play on
words of art relative to science,

and wonder being in the
middle of this Venn diagram.

So it really was about
that relationship.

But we definitely have this point where
we come together and inspire each other.

Tim and I, we both have the word "wonder"
engraved on our wedding rings, and...

I think what that represents
to both of us is...

hmm...

just a lust for life and
a lust for possibility.

In many ways, the
story of Relativity,

well, the story of me is
not complete without her,

but certainly I think the
story of Relativity Space

is not complete without her too.

And you know, when I go home at
night, she's the person supporting me,

so I think she's just been my
creative muse in many ways.

There is one thing
that I just rediscovered.

It's pretty crazy,

but I found the original
Relativity Gallery business plan.

Tim and I, right after
college, wrote a business plan

that was called
Relativity Gallery.

And this was an idea of bridging
an artist and a scientist

to develop a space that would
bring those worlds together.

I think what I feel
when I look at this is,

wow.

We've come a long way.

Instead of starting a
science art gallery,

we decided to start a 3D
printing rocket company,

as one does, yeah.

We're headed into Stennis,
where our test facility is,

so welcome, where
the weather here

is dripping almost entirely above 90
degrees for the majority of the year.

Humidity is sticky,

and the mosquitoes
will carry you away,

but this is where all the
testing's done, in the swamp,

in the sweat, in the heat.

Clay Walker, he is now
the leader of our test site.

He's pretty damn smart,
you know, self-educated.

I think a lot of the
team looks up to him.

Certainly I think
he's a great leader.

He's one of those
rare individuals

that we trust with
his decision speed

to be perfect, almost.

I like fire, I like explosions,
I like big things that go boom.

There's few things more
metal than a rocket launch.

You're in that moment, and no
one can take it away from you.

It's like you're hearing
something for the very first time,

just for you.

I think people believe
that science can't have

an artistic component to it.

But there's a creativity to
a very mechanical solution,

and I think engineering
can be like that.

Figure out how a rocket
works. There's art to it.

So we actually
exclusively own...

Welcome To STENNIS SPACE CENTER

...a lot of the infrastructure
at NASA Stennis,

so this is in
partnership with NASA.

It's actually the site
where they developed

a lot of the Apollo
program to go to the moon,

the space shuttle program.

Now they're giving those facilities
to private companies like Relativity.

So on the front row, we
have most of the team

who's actually clicking buttons.

They're pretty much
running the test.

The ability to change
a piece of hardware,

iterating quickly,
this failure we had,

well, it's because of
this, how do we fix it?

All right, we print
another piece of hardware,

we change this component, we
get another piece out to Stennis

as quickly as possible
so that we can test it

and prove that we
fixed that thing.

Okay, good to start.

Go ahead.

Physics and simulation
can only get you so far

in predicting
what's gonna happen.

You have to actually
build the hardware,

go test it, and
collect real test data.

Really, especially for
things like rockets

or other complex products,
you learn by doing.

Just a normal day.

We are running
full engine testing

where you learn the most,
you fail as often as you can,

but it's a step
to getting better.

Just going through
our safety process,

make sure all the
hazards are isolated.

Yeah, and I'll give the sequence
start command at T-minus 20.

- Engine startup.
- Copy.

T-minus 10 seconds.

Three, two, one, zero.

Abort, abort, abort.

What's up, Clay?

Hey, Tim. It's
been an adventure.

It's pretty cool. We've actually
already pulled the pump off too,

so let me swing
this camera around.

Yeah.

My father actually
is an entrepreneur.

He started his own company,
but the key thing there is

I just saw him almost fail
maybe what felt like 60 times.

And so for me, I
just saw, well...

things may be really difficult,
but there's a way to figure it out.

So I saw what it looks like
to take a risk, almost fail,

but not quite, and I think
that was really very impactful.

We had the blast doors and
everything that were all closed,

so it limited how
bad it propagated,

and nothing went up
to the bird's nest,

so everything above the
load head is all fine.

Yeah.

Everybody was pretty
cheerful about it.

Like, they're all pretty
used to this type of stuff,

so I think it was good.

One of the key things I think
we do really well at Relativity,

which is how quickly we were
able to build and grow here,

it's because the idea of failure is
the mechanism to make you better,

and you see that all
the way up the chain.

Tim embraces that,

and if you have that sort of
backing with the leadership,

it makes the process
seem less painful

because it's the expectation.

Yeah.

All right, so we're
in the test control center.

What are
you testing today?

We've already done over 1,500
tests of this particular engine,

so today we're running through
the pre-countdown procedures.

...sequence
start. Standing by.

So yeah, if you put the headsets on, we
can talk to Clay directly over there.

Yo, Clay, how's it going, man?

- Can you hear me?
- Hi, Clay.

Hey, Gard.

Hi, Clay, I'm Keanu.

...through the procedure here.

In a few minutes we'll, uh,
yeah, go to the engine test.

What's the flight time to Mars?

It depends on the time of
year and the exact orbits.

- Sure.
- But it's about 9 months, give or take.

- Yeah.
- That's not too long.

- Well, you know…
- How long have they been

staying in the space station?

Well, space station, I mean,

there's people that have lived
there for over a year at a time.

- Yeah, so we got it.
- Yeah, you can do it.

You just go in... you go in
one of those sleep capsules,

- and you'll wake up one day.
- No, no, no.

You could have a baby on the way.

Yeah, you could
have a Mars baby.

- Yeah.
- Yeah, that's true.

You could have a
baby on the way there

and another baby on the way back
if you really wanted to, you know.

- All good.
- You guys go?

- It's rolling.
- I'm go.

- You go? You guys go?
- Let's go.

All right, we're gonna
test. All right, we're go.

Glow plug's coming up.

T minus 10.

Your heart kind of starts to race
when you're getting T-minus 2 minutes.

It's like, no matter
what, very intense.

- How are you guys feeling?
- Ah, it's... I'm a little anxious.

Yeah, it's especially
kind of exciting.

All right, here
we go. Seven, six,

- five, four...
- Close out. Four...

- ...three, two, one.
- ...three, two, one.

Maintain pressure.

All right, there we go.

So there it is.
Yeah, you can see it.

That's the cooling
trench. Let's go in.

Wow, it's a wild way to
see it that close, so...

It's almost like you almost
don't even see the flame.

- Yeah, yeah, yeah.
- You see it over here.

That's all just
water, so it's cooling it.

We're a minute and a half in,

so you can imagine this is
now the rocket just flying.

We'd be going thousands of
kilometers an hour by now.

All right, so that's
it. Just like that.

Yeah, yeah.

- That's cuckoo cakes.
- Pretty dope, yeah.

So that's how long it
would have to burn to start to

- to get out of atmosphere.
- Yeah, that's it.

That's the whole first stage,
and then second stage engine,

and then that would burn for about 5,
6 minutes, and then you're in orbit.

So the whole thing
is under 10 minutes.

I can see while even in this experience
you can fall in love with rockets.

It's pretty addictive.

Rocket engine's by far the most intense
thing I've ever experienced in my life.

Like, when you're standing
a thousand feet away,

you effectively can't
breathe. It's insane.

And then every frequency, Tibetan
monk, like, low, mid, high.

Like, all of it. Like,
at max, max speed.

So yeah, it really is an
almost spiritual experience.

This is creativity with
physics to make the design,

and then these can be really
mind-blowing experiences.

Creativity is something
that I can actually

forward on to other people,

inspiring other people to
take similar risks and say,

I was willing to put myself out there
and really just live authentically

and do something that
was freaking crazy.

That was very cool. Thank
you for sharing that.

- Extraordinary.
- Yeah, of course. Thanks, Clay.

See you in 26 for
the launch, brother.

- All right, yeah.
- Looking forward to it.

Their first launch,

you know, was such a success,

and yet they have to use the word
failure for the second stage,

but that, you know, we've
been dealing with also

what are the positives that
come out of obstruction,

what are the positives
that come out of failures,

you know, and him
discussing how they push,

you know, the engines and
testing to failure to learn.

And he really kind of talked
about it as consequences.

Like, the consequences,

how are you gonna feel
when you get there?

- You know?
- Yeah, if you don't do it.

And it was cool to... I mean,
his motivation with 3D printing

to be able to speed
up the ideation

and how important that
is for rocket engines.

Because I do this all the
time. Every time I do anything.

I'm already, before it's done,
looking at it and thinking,

"Oh man, we should have done
that, we should have done that."

But also the idea of how do you
make something complex simple,

you know, which nature
does really easy, right?

- But for us it's...
- Is it easy? What do you mean?

Everyone just says it
took 200 million years.

What scale are we on, man?

- We're on the Arch scale.
- Oh.

Everything takes forever.

- Until it doesn't.
- Yes.

Yeah, right?

- All right.
- Yeah.

Three, two, one.

The Arch Project is all
about discovering new ideas.

The most significant thing
that we're dealing with is

architecture as a way of
opening up people's minds.

It's about
sharing insights

and innovation to
fuel creativity.

You need the space where
you can fail and be able to try

and try and try again
until you get it right.

And this is
only the beginning.

Wow, goodness gracious.

From the rugged
shores of Norway...

to a volcanic crater in
the Painted Desert...

It can change.

- Your perspective can change.
- Yeah.

...to thousands of feet
underwater into the unexpected.

Oh, my God!

This is a
quest of curiosity.

Just look at nature, and then you're
just gonna get more questions,

which is the beauty of it.

In search of ideas...

And this
connection to something

far greater than you.

...that can
change everything.

You know, art is often something that
wants to show you something beyond,

beyond how you
think at the moment.

The journey that we're on and
with the people that we're meeting,

I hope it's inspirational.

Well, we were looking
for adventure.

We're finding some.