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EPCOT Becoming (2024)

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EPCOT Becoming (2024)

Post by bunniefuu »

[dramatic music playing]

[Jason Read] We're inside a

space that very few people

get to see.

We're 90 feet above EPCOT,

at a catwalk that runs all

the way around Spaceship Earth,

right behind the iconic

reflective panels.

The lighting design on

Spaceship Earth has been

the same since it opened

in October of 1982.

[narrator] The central

figure of EPCOT,

Walt Disney's Celebration Of The

Future was due for an update.

[Jason Read] We didn't wanna

impact the iconic structure

during the day, and what we

realized after many, many

hours of studying it, is that at

the intersection between the

panels, there was this little

opening, where we could create

this new expression that looked

like it had always been there.

Each one of these cables

connects a single light fixture

to one of the electronic

components inside.

There's over 60 miles

of this cable in total.

[narrator] Launching the points

of light on Spaceship Earth

is just one of the

innovations happening

all across EPCOT.

The park, designed to

celebrate our world and

give us a glimpse into tomorrow,

is taking a giant leap

into a new future.

[Tom Fitzgerald] We have

changes before, but never

on the scale of what

we've done right now.

[Scott Mallwitz] How do

you reinvent the center of a

working theme park

while it's still operating?

[narrator] A universe

of different worlds,

countless moving parts,

it'slike rebuilding a rocket ship

while you're flying to the moon.

You really gotta

get it right the first time.

Fire.

[fireworks popping]

[Shela Melody McDonald]

The fact that this is going to be

a huge production,

I'm gonna have to bring it.

So go ahead and

sing your song

I'll be there to sing along

[Paul Sadler] I absolutely

feel an adrenaline rush

for our show.

[narrator] Hundreds of

creators come together

to illuminate Walt's

original promise.

[Walt Disney] EPCOT will always

be in a state of becoming.

Steady are you ready,

canyou feel it, here it comes

[fireworks popping]

[Tom Fitzgerald] I was

fortunate enough to be at the

opening of EPCOT Center,

as we called it back then.

It was Walt's last

and greatest dream.

We had never done anything

other than castle parks.

Now, EPCOT was not a

park that was about magic.

It was a park about

the real world,

and the wonders

of the real world.

I was hired by

Marty Sklar as a writer,

and that was almost

45 years ago.

Marty Sklar was

hired by Walt Disney

before Disneyland opened.

Over the years, he learned how

to take Walt's visions and

put them into words.

[narrator] In 1966, Marty

co-wrote a film for Walt

where he would introduce

what was then known as

the Florida Project.

[film narrator] A project

so vast, it has already been

called a whole

new Disney World.

And now here is Walt Disney.

Welcome to a little bit of

Florida, here in California.

[Tom Fitzgerald] We knew we

had to explain to Florida and

to the world what his plans

were for Walt Disney World.

Now it's 12 miles

from here up to here,

and the whole area

encompasses 27,400 acres.

[narrator] That plot of land

was twice the size of Manhattan

and proposed at its

center was EPCOT.

[Walt Disney]

Spelled E-P-C-O-T,

Experimental Prototype

Community of Tomorrow.

Walt talked about EPCOT always

being a state of becoming,

that we will always

continue to look for

ways to keep challenging the

way we think about things.

[Tom Fitzgerald] Sadly,

Walt Disney never lived to see

EPCOT come to life.

But his vision for that was

so strong that the Imagineers

continued on with that vision.

[narrator] Disney called his

park designers Imagineers.

One of the most

influential was Marty Sklar.

[Tom Fitzgerald] His job was

to say, how do I translate

that into something

that we can build,

that we can move forward with?

Marty was a bit of a hoarder.

He saved everything.

[narrator] Marty held on

to more than 1,000 boxes

worth of Imagineering history,

from sketches, to brochures,

to handwritten notes.

[Tom Fitzgerald] These are

early days of EPCOT trying to

figure out how do you

translate it to a showcase for

the public of optimistic

ideas for the future.

[narrator] It took the

Imagineers six years to

design and build EPCOT.

At the time, it was

one of the largest

construction projects

in the world.

Walt Disney's 20-year-old dream

became a reality today.

[narrator] Opening day,

October 1, 1982,

was international news.

Now comes EPCOT.

[news reporter] Its futuristic

pavilions display the neon and

laser technology of tomorrow.

[narrator] The park was hailed

as a permanent world's fair

celebrating global culture

and a thrilling

vision of the future.

Over the years, new

attractions were added,

but Walt's desire

for EPCOT to be in

a constant state of becoming

kept the Imagineers continuously

reimagining the future.

Because it is a real-world

park, there are some of

the shows that, frankly,

became outdated.

[narrator] So, in 2016,

Imagineers put their

heads together once again

to propel EPCOT to

its next stage of becoming.

They reinvigorate the

existing World Showcase and

reimagine Future World to create

three new neighborhoods,

World Discovery for

technology and ingenuity.

World Nature for the

wonders of our planet,

and World Celebration

for community.

And throughout the park,

new attractions and

dramatic storytelling

bring it all to life.

Under the cover of night,

in secret,

Disney Live Entertainment

works to reinvent

an EPCOT tradition:

the nighttime spectacular.

[technical director]

3, 2, 1, fire.

[fireworks popping]

[Stacey Simons] We are here at

the World Showcase Lagoon,

at the center of EPCOT

[fireworks popping]

and our show Luminous:

The Symphony of Us

will be presented here nightly.

Fire.

[Stacey Simons] The story, is

that Walt Disney actually

used to refer to the fireworks

shows at Disneyland as the

"Kiss Goodnight" because it

was that final moment that

the guests got to experience

before they left the park

for the evening.

[fireworks popping]

[narrator] Music,

lasers, and fireworks

have illuminated the lagoon

since shortly

after the park opened.

And it's up to this team to

transform this spectacle

in time for Walt Disney's

birthday on December 5th.

[Stacey Simons] Luminous: The

Symphony of Us at its core,

is really a show about

the human connection,

that no matter where

you live on this earth,

there are things that

we all experience

that make us

more alike than different.

[narrator] Love, family,

friendship, and loss,

for this show, it's the

storytellers' job to

fill the sky with

those emotions.

[Steven Davison]

There's really kind of

a handful of tricks to use in a

night-time show.

Most of it's light.

If we can light it up, we

will use it in the show.

We also have lasers.

We also have moving fountains

and the pyrotechnics,

they're the biggest

piece of our arsenal.

By using texture and color and

light, we're gonna then

pull you into this world and

then let you dream within it.

[technical director] Fire.

[Paul Sadler] We want to sh**t

it to see what it looks like

and how it will respond.

See what the

wind does with it.

They also will check colors to

see if they like those colors

against the backdrops.

[fireworks popping]

-Yeah.

-The angle.

[technical director]

We need to angle it down.

[Stacey Simons] Can't really

tell that's a heart from here.

[technical director] Off every

location we have, in 3-2-1 fire.

[fireworks popping]

Wow.

[narrator] The final

trick in the bag is music.

The score for Luminous: The

Symphony Of Us is the latest

in a long line of emotional

Disney musical themes.

And at its heart, is the

new EPCOT anthem,

both the anthem and arrangements

for the spectacular are

composed by Pinar Toprak.

The EPCOT anthem was

commissioned as part of the

transformation, to be the

soundtrack that defines

the EPCOT experience.

It was really more of

the, the feeling of EPCOand an entire suite that

reflected that emotion,

and it took you

through a journey.

[narrator] A journey through

the newly transformed EPCOT.

And Pinar's task was

to create a sense of

adventure, curiosity, and fun.

[Steven Davison] It was

this beautiful thing that just

bowled me over.

And I thought, what if I could

get Pinar in and have her take

even the Disney music and

put it into that same kind of

vernacular that

only she can do.

[narrator] Music is one of the

many pieces of the puzzle that

must come together

for the "Kiss Goodnight".

Show control roll code.

Luminous go.

[narrator] To hit its mark.

[fireworks popping]

[energetic music playing]

[Brianna Pfost] The EPCOtransformation is one where

all eyes are on us.

We're just as excited to get

these walls down as the people

who are standing

on the other side.

[narrator] As part

of the multi-year

transformation of EPCOT,

each neighborhood

is being re-imagined,

from the moment

guests enter the park,

beginning with

World Celebration.

[Scott Mallwitz] Thinking

about how people walk in

to the arrival sequence

under the turnstile

up into Spaceship Earth.

There were a lot of things

that were in the way

for people to start to

engage with their experience.

[narrator] The goals were to

make the entrance more inviting.

Bring back nature.

Open up outdoor

gathering spaces,

and revitalize existing

architecture and experiences

like the new

Connections Eatery.

[Scott Mallwitz] By replacing

the walls with glass,

we're blurring the line between

interior and exterior space.

We're letting the energy,

the storytelling about really

wonderful foodways and food

culture and Connections Caf,

be visible from the walkway,

here at World Celebration.

[narrator] A neighborhood

over at World Discovery,

Imagineers have re-envisioned

a classic attraction

that's out of this galaxy.

Guardians of the Galaxy:

Cosmic Rewind was our first

rollercoaster attraction

at EPCOT.

We knew from the beginning

that this attraction was

gonna be the anchor to our

World Discovery neighborhood

that we were developing as part of

the overall transformation of EPCOT.

And so, it was very important

for it to take the experience

above and beyond that.

[narrator] The plan included

installing Disney's first

reverse launch coaster.

Where ride cars blast off

backwards and give guests

the experience of flying

through space just the way

the characters did in the movie.

But to house the Cosmic Rewind,

they needed to build a

massive concrete foundation

capable of holding a

five-and-a-half

million-pound rollercoaster.

[Alex Wright] It meant that we

had to determine very early in

the process where we

intended to place anything

that was going to be

set into the slab.

[Rachel Weston] We had over

200 anchor bolt cages

that had to be cast into

the concrete to which

our ride columns would mount.

Each of those had to be located

within a five-millimeter

radius of tolerance.

So very tight, we're talking

a quarter of an inch or so.

Being outside of that can be a

really big issue when we go to

put the track together.

We really gotta get it

right the first time.

[narrator] Cosmic Rewind

is just the kind of

Imagineering challenge

Walt would've dreamed of,

and speaking of Walt...

[Brianna Pfost]

Welcome to Dreamer's Point.

This is one of the areas

I am truly, like,

the most excited about,

because it's our new

installation of a Walt statue

that is unlike

any of our others.

[narrator] "Walt the Dreamer"

will be one in a series of

sculptures displayed at Disney

parks around the world

that tell the story

of Walt's career.

"Storytellers" shows a young

Walt arriving in California

for the first time.

"Partners" depicts

an older Walt,

showing Mickey all

they've created.

[Scott Goddard] This one we

decided would be about Walt

when he was dreaming of EPCOT,

when he was about 60,

and later in life.

Then I had to find every

wrinkle on Walt's face,

the way he combed his hair,

every detail that

says this is Walt.

Walt's actual height was five

feet, ten and a half inches.

But if we were to sculpt

him at exactly that size,

he would appear small.

We actually sculpted him

at about six foot one,

six foot two.

He is a little bit

larger than life,

which describes Walt perfectly.

[Brianna Pfost] What we're

celebrating is the idea that

he had this grand vision for

EPCOT where people could come

and have their

imaginations sparked.

[narrator] A place where all

guests will be able to

dream with Walt when

the statue is in place

and the space opens,

hopefully in time for

Walt's birthday on December 5th.

With musical

arrangements in hand,

and their December

deadline looming,

recording for Luminous

The Symphony Of Us

begins in studios

all over the world.

First stop: Glasgow, Scotland.

[Anthony Parnther] Ready ah!

For a score of this level

of epic-ness, we're using

a gigantic orchestra.

So, there's 85 musicians.

They're incredible

sight readers.

Nobody rehearses

anything ahead of time.

We're recording it over

a period of two days,

but we've separated

all of the major groups

of the orchestras.

We've started

with the strings.

Then we moved on to

the woodwind section,

and then the brass section,

and then the percussion section.

But they all essentially

are doing this in

three to four hours, so

we're moving at light speed

throughout the two-day process.

[narrator] In New York City.

Like a river of love when

your heart's wide open

So

[narrator] Shela MelodyMcDonald

is one of the many

creators contributing

to the vocal tracks.

Shela is the singer and

co-writer of the song that

will open the show.

You are a part of me

And I am a part of you

This song is such a reminder

that we can all be connected

through joy, and we can be

connected through music,

and there's so many ways

to make us feel like we

have this one heartbeat.

So go ahead and sing your song,

that's when you can

really say, go ahead.

Okay, okay.

[narrator] Shela also

performs in the grand finale.

[Shela Melody McDonald]

The choices that I make vocally

have to be as grand as

this show is going to be.

[vocalizing]

[narrator] She'll have to be

soulful and emotional,

while still shining as bright

as the fireworks that will

light up the sky.

[Shela Melody McDonald]

When I'm in the studio,

I'm gonna have to bring it.

[vocalizing]

[vocalizing]

-Yeah!

-Great, that's gorgeous.

[jaunty music playing]

[Tom Fitzgerald] When we started

work on the transformation

of EPCOT, one of the things

we wanted to look at was

how do we update the story?

How do we broaden the story?

[narrator] World Showcase,

with its 11 pavilions

featuring countries from

across the globe,

is one of the places

they decided to start

answering those questions.

World Showcase is a

celebration of music,

of culture, of art, of history,

and so why not the

art of storytelling?

[narrator] Designers once

again went back to

Walt Disney for inspiration.

In 1918 post-w*r France,

a teenaged Walt served

in the Red Cross

Ambulance Corps.

There, he was enchanted by

French art and architecture,

starting a lifelong

appreciation that

influenced Disney designs

for decades to come.

Those years of French

influence culminated

with a singular

four-legged movie star,

who became an expert

in haute cuisine.

[Remy] Paris?

All this time I've

been underneath Paris?

When we look at films,

we look at them in a

different way as Imagineers.

We're looking at them as, "Is

there an attraction in here?"

The sequence in the film

Ratatouille where Remy falls

through the window and winds

up in the busy kitchen space,

and watching that

the first time,

it's like, that's a ride.

Tom Fitzgerald called and said,

I have an idea.

I think that we can make

an extraordinary attraction

inspired by Ratatouille.

He's ruining the soup!

[narrator] The trickiest thing

would be to create

a virtual environment that

felt as visceral as the

moments in the film.

We gotta tell

someone that he's--

We knew foundationally,

we wanted to fall

off that skylight,

plunge to the floor

of Gusteau's kitchen.

We started blocking out the

camera movement for the scene.

We were really trying to work

out what is all the action

that we're going

to bring to life?

3D animation,

it's a long process.

A really talented animator

in a week might create

three or five seconds

of animation.

So, we have to really go into

this not improvisationally.

[narrator] Animators added

details like clothing, fur,

and lighting to create a

fully developed scene.

Now how do you give

people the thrill of

being a character in the movie?

I want you to feel like

you're Remy in that kitchen.

How do I do that?

This is a ride that uses

what we call moving eye point,

which means I'm moving you

through a physical environment,

and the media that

I'm projecting is

changing its perspective

with your vehicle movement.

It's a really complex trick,

and that ultimately

led us to saying

I need a ride

vehicle that is free-range,

that's not on a track.

[Roger Gould] Now, suddenly,

you can really be like a rat

and scurry and slide

around and never know

where you're going to go next.

[Tom Fitzgerald] Do I spin, do

I back up, do I go forward,

do I shake, do I tilt, and where

are the other vehicles cause

they're traveling

in a pack of three.

So, it's a very

sophisticated system.

[narrator] The Imagineers

seamlessly put us

into Remy's world.

Now, they're almost ready to

launch us into another galaxy

at World Discovery.

The housing for the new

Guardians of the Galaxy:

Cosmic Rewind coaster

is complete.

Imagineers turned their

attention to developing a

first-of-its-kind ride system,

the high-speed omni-coaster.

[Alex Wright] The Omni Coaster

system that we developed for

this attraction was really

a unique new tool in our toolbelt.

We could rotate the vehicles

in any direction at any given point

along the way, which

enabled us to tell stories on

a rollercoaster in a way

that we never could before.

[narrator] The ride car

rotation is powered by

what's called a yaw system.

[Rachel Weston] Yaw is a

technical term that we use to

describe that rotation

motion about the Z axis,

pitch, and roll which is

either moving front and back

or side to side.

Yaw is what we have

on our coaches,

rotating individually

throughout the ride.

This is not teacups in space.

We're not gonna be

just spinning around.

It was really a deliberate

rotation to put you

into the action.

[Alex Wright] We have scenes

on our ride that stretch out

over the course of, in one

case even, 13 seconds which is

really kind of unheard of

in rollercoaster terms.

[narrator] The omni-coaster

technology is truly immersive.

All to serve their top priority,

keeping us captivated with

the Guardian's story.

To make sure that happened,

the team needed to try and

experience the ride

before they built it.

[Rachel Weston] We partnered

with our ride manufacturer and

created a test track

at their facility,

a small town, kind of

amidst some cornfields.

[Alex Wright] We had a chance

to go and experience that

a couple of years before we were

going to be able to ride the

real vehicle on the real

track here at our site.

[Rachel Weston] The track

can be smooth all day but

if you're experiencing

high vibrations,

because of the yaw system,

that wouldn't be a good

experience for our guests.

[narrator] With the complex

movements working,

the team had a real

engineering puzzle,

how to move nearly

a mile of track

into a confined space.

It was the world's most

difficult game of Tetris.

[Rachel Weston] It got to

a point where we just had

10,000-pound pieces of track

that are 30 feet long with

no foreseeable way of

how to install them.

[narrator] The clock was

ticking and there weren't

a lot of options.

[Rachel Weston] We repurposed

two coaches from the test track

and used them as a

mule of sorts to load in

a new track, kind

of railroad style.

[narrator] It was an

ingenious solution.

[Rachel Weston] You spend

so much time working on

something, thinking about

millimeters, tolerances,

and surface finishes, to come

out the other side of this

machine that you've

made is just joy.

[narrator] From space

at World Discovery,

back to Earth at World Nature,

the Imagineers wanted to

take us on a journey

where water conservation

could be fun.

So, to create this experience,

they looked for inspiration

in the magical movie

world of Moana.

See the line where the

sky meets the sea?

[Reid Ekman] Guests have a

great connection with Moana,

and she has a great

connection with water.

So, with all of those ideas,

we used that film

to tell our story.

This is EPCOT,

this is a real place,

and when we come here we want

you to learn while having fun.

[narrator] Could the

Imagineers design an

experience where people

can play with water

just like Moana does?

The team set out to develop a

system that sensed motion

to trigger the water's reaction.

[Chelsea Whikehart]

The water had to feel alive.

It's really easy for

things to feel binary.

That, like you hit a button,

and it goes,

and it's on, it's off and

we couldn't have that.

Even a millisecond counted.

[narrator] The first

round of testing

didn't work for everyone.

[Chelsea Whikehart] Why are

really tall people

or small children

having a harder time?

We were trying to find that

happy balance that all people

could be seen and interact.

People wave all

different ways.

They wave up high,

they wave low.

We have what we

call our baby wave,

and we have watched

thousands of people

and they all do it differently.

[narrator] The technology was

trained to recognize all those

movements so,

no matter the wave,

everyone could join in the fun.

Imagineers succeeded in

transforming water into

an EPCOT experience.

But now can they

transform the night sky?

[fireworks popping]

[curious music playing]

[narrator] At Disney Live

Entertainment, the creative team

is hard at work on

the nighttime spectacular.

We're at that point

where it's so important

for us all to be together and

to really work

together that way.

[narrator] Working with

virtual software that

simulates the show, the

creative team is able to

imagine exactly

what they want.

VPE basically stands for

Virtual Programming Environment.

It's where we take all the

devices that we're using,

put them into a computer

setting that does CGI,

and will replicate the show

as close as it can get,

probably within 95% of

what you'll actually see

out in the facility itself.

[narrator] It's a powerful

design tool that allows

the team to keep shaping

the effects before

going into the field.

[Steven Davison] Here's a

thought for you, right there.

Sing your song

Do we, do we keep it,

'cause right now it's like,

we have a lot of

do we simplify it?

You are a part of me,

I'm a part of you

It's like it said,

like just do one and hold it,

do another one?

I feel like it should be

opening out, but right now

I'm coming in.

I'm going "Steady, are you ready?",

and I feel it should be,

"Steady, are you ready,

can you feel it?" Like...

Yeah, it's gonna take

us another two hours

to revamp this, but

it will be better

overall to do it.

And it's warm and

real and bright

And the world has somehow

Those aren't going there

We have recently been given

a version of the music

for the show so

this is more playtime for us.

Layover.

And then altogether

to that pretty look.

And come together, yeah, so

1-2-3, and 4 is together, yeah.

Okay.

I never sleep. Basically,

I'm always thinking about,

can we do that one better?

[narrator] With it's new

design, the icon of the park,

Spaceship Earth, is

another character in the show.

[Joey Reynolds] He's ready.

So we just have kind of a

remote connection to get us

inside, and then once that

is inside, it travels through

wire connections

to all the lights.

[narrator] This sphere's

nearly 2,000 points will

sparkle as part of

the spectacular,

and at other times of the night,

are programmed to fit

the theme of EPCOT's

three new neighborhoods.

[Cole] All right,

put us in ambient 2.

[Joey Reynolds] Yes, let's

name that ambient 1,

World Discovery.

And then 2 will

be World Nature.

[Jason Read] You can see

Spaceship Earth from as

close as 13 feet away,

but you can also see it

from the back of the park

which is a couple

football fields away.

It needs to look great from

any of those different

viewing locations.

[narrator] Back at World Nature,

Journey of Water,

inspired by Moana

is close to opening day,

and Te Fiti, goddess with

the power to create life,

has settled

into her new home.

Her presence is meant to

inspire guests to be

stewards of the water.

Te Fiti really started

as a concept sketch.

We knew we wanted her

as a large element.

We started with a sculpted

model to really refine that

pose and her personality.

For a short while, we did truly

investigate her being made of

live material.

Knowing how we wanted to

really control deeply

her essence and her physicality

from the film to the site,

we decided to go

into a themed route.

[narrator] Themed foliage

is made of urethane and

stainless steel,

perfect for creating a

powerful presence.

With Te Fiti in place and

water features operational,

World Nature's transformation

cycle is complete.

A 1-2-3 and...

Oooh oooh oooh oooh

[narrator] Back with the team

at the Disney Live Entertainment

Music Studio in Florida,

a local choir is adding

emotional textures to the score

of Luminous: The Symphony of Us.

[vocalizing]

[narrator] Their voices are

present for much of the show.

And there's a lot of work to do.

[Tricia Holloway] The choir is

bringing a beautiful fullness

to the theme song,

particularly as we transition

into the big backend

finale of the Spectacular.

All that we are

[Bryson Camper] Can I hear that?

1-2-all that we are.

All that we are

Our gospel sessions were

just maybe the most fun that

you can ever have in a session.

Feel it in the beat

of our heart

[Stef Fink] And they were just,

full of joy and happiness.

[vocalizing]

[Bryson Camper] Perfect.

[applause]

When somebody loved me

We have a beautiful arrangement

of these two songs uh,

"When She Loved Me"

from Toy Story

and "Recuerda Me" or

"Remember Me" from Coco.

So was I

[Stef Fink] And it is just,

it takes your breath away.

Recurdame

When somebody loved me

Hoy me tengo que ir, mi amor

Everything was beautiful

Recurdame

Every hour spent together

-No llores, por favor

-Lives within my heart

[Pinar Toprak] We wanted to

make sure the audience feels

connected when they

hear these songs.

Cause you'll be in my heart

The tune of

"You'll Be in My Heart"

immediately creates a certain

connection and feeling.

You don't have to

have the entire song,

but just that little bit is

going to take you there.

More

[Stef Fink] Woo girl!

Copy that, show control

please roll code and audio.

[narrator] Out on the lagoon,

rehearsals for Luminous:

The Symphony Of Us

are in full swing.

With the couple of

days we have left,

we're doing all the fine-tuning.

We're making sure all

the timings are correct,

making sure colors are right.

[narrator] After months

of virtual work,

seeing the show live requires

some adjustments.

I don't mind it actually.

It feels well.

When we get it out here,

we get to see how

that's translating and we go

from a flat environment

into a full realized version,

and one of the things we noticed was

we wanted

everything to be bigger.

We wanted

everything to be bolder.

[fireworks popping]

[Paul Sadler] We have over

1,400 pieces of pyro product

in the show and

over 1,300 cues.

[narrator] 1,300 moments

to make perfect,

and they only have

two nights left.

Every time we make a change,

there's more changes

that come with it.

It's kind of like a cascade.

It's such an intense light, and

that's what's great about it.

Would you add more even?

[pyro designer] If you

wanna try it, we can literally

double what's there.

We just had that flash.

That's ohh, that's nice.

We have two more nights

to get it just perfect.

[narrator] Across the water,

the music team is experiencing

their work outside and out loud.

[announcer] Welcome

to the great gathering.

[narrator] On hundreds of

speakers, that all have to be

perfectly balanced.

We basically have gotten

to the point

where we're bringing the recording

studio out in the wild.

[Stef Fink] There's about

1,000 tracks in our session.

The sheer organization

of it alone is a beast.

-Dan, which way is that one facing?

-[Dan Scott] Yeah?

[Dan Scott] Towards me.

Anywhere that the

show can be seen.

The show needs to

be heard equally.

And we're covering over a mile

worth of speakers around

the lagoon, and they're facing

in all different directions.

There's water, there's

buildings that throw all sorts

of reflections everywhere.

[muffled music playing]

[Stef Fink] I hear nothing.

[Dan Scott] It's not out-out.

[Stef Fink] I think

this is coming from that.

[Dan Scott] Oh yeah, it's out.

Rob, can we get pink noise?

[pink noise static]

[narrator] They blast out pink

noise, a type of test signal

that's the best way to

balance out the levels

in all the speakers.

Both high and low frequencies

that humans can hear.

This is pink noise.

Aaah! Pink noise.

So we're running it left and

it's supposed to be

going to right and it's not there.

So that is something we'll

have to alert

the maintenance team about

and have them take a look and hopefully,

you can get it sorted

out by tomorrow night.

[narrator] After years

in the making,

EPCOT's latest transformation

is almost complete and

ready for showtime.

[anticipatory music playing]

[narrator] At World Celebration,

a special delivery has finally

arrived at Dreamer's Point,

Walt.

[Scott Mallwitz] The process

seems very slow, at times,

because we've got to be careful

with a very heavy object.

It's a one-of-a-kind

piece of artwork.

If you can hold

it there, David,

we're going to

have to reposition.

[Scott Mallwitz] It's a little

bit of measure three times

and swing once and then lift and

measure again and swing again.

So, then he's done?

I believe he's made it.

I think so.

[narrator] Walt's statue is

installed just in time

for his birthday, December 5th,

and all around him

final touches ready

World Celebration Gardens

for their debut.

[Scott Mallwitz] Let's let

the guests in, let's let them

enjoy it, experience it,

and see what they think.

[narrator] And from

his perch, Walt sees all.

I think the statue

really does represents

his hopes and his dreams of

what EPCOT was to become.

[narrator] Day turns to night,

and the new lighting

design comes to life

right on cue,

to usher in the big show.

Armor 1, you're clear to arm.

Tonight is the premiere of

Luminous: The Symphony of Us

and I can't be more excited.

We don't open these

things all the time.

And it's happening.

It's happening tonight.

Are you excited?

I'm crazy excited.

-Are you really?

-I am!

I'm seriously gonna

try not to cry tonight.

I'm so, so excited.

Lasers how ya looking?

We're going all the

way up to the wire.

This is our first time

doing our systems checks

in real-time.

Show control, roll code,

Luminous go.

[Luminous intro music plays]

[vocalizing]

[drumming]

[vocalizing]

[drumming]

[announcer] Welcome

to the great gathering.

[UK voice] Welcome!

[Stef Fink] We had welcomes

from all around the world.

[France voice] Bienvenue!

[Morocco voice] Marhaba!

[Japan voice] Yokoso!

[Stef Fink] We had a last-minute

idea to put Walt in the show...

[USA voice] Welcome!

[China voice] Huanying!

...and we snuck him in

there right at the end.

[Walt Disney] Welcome.

[Stef Fink] We knew it was

perfect the second we heard it.

[Luminous voices] Welcome!

Can you hear the sound

of a world in motion

Mmm

The wind through the trees

[Shela Melody McDonald]

It's just the most incredible

pinch-me moment.

Can you feel the beat

of a million hearts

All in time

[Stef Fink] There's nothing

like getting to see

your work come to life.

You are a part of me

And I am a part of you

And all of the world

will become a symphony

[Chelsea Whikehart] The team has

worked for years to get to

this moment and we're so

excited to welcome guests.

We'll become a symphony

Come stop your crying,

it will be all right

[Kartika Rodriguez] Walt

talked about EPCOT always

being a state of becoming.

I think we're living that.

[Rachel Weston] Feeling part

of something that's so much

bigger than yourself,

something so much more than

any one of us could

have done on our own,

it's really powerful.

'Cause you'll be in my heart

Yes you'll be in my heart

[Roger Gould] It's this

wonderful dynamic, always,

of what can we add and make it

even better than it was?

As long as there's imagination

in the world, we're not done.

For once was small,

you seem so strong

[Scott Mallwitz] These parks

are living things and

they need to be cared for and

supported and I just expect

more great things to continue

to happen here at EPCOT.

[Paul Sadler] I don't even

think about this show as

a fireworks show,

but this gathering

moment for all of us.

And that's what Walt

wanted the parks to be.

Steady are you ready, can

you feel it, here it comes

Ohhhh

It's in all that we are

Ohhhh

[Tom Fitzgerald] EPCOT is

really Disney's celebration

of the progress of ideas.

We're already starting to

think about what's next.

Woah

It's in all that we are

Feeling in the

beat of our hearts

It's the beating

of our hearts

[announcer] In the

great symphony of us.

[Walt Disney]

But where do we begin?

How do we start answering

this great challenge?

We'll become a symphony

[applause]