02x42 - A Breezy Battle

Episode transcripts for the TV show, "Yu-Gi-Oh! VRAINS". Aired: May 10, 2017 – September 25, 2019.*
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In a place known as Den City, thousands of duelists take part in a virtual reality space known as LINK VRAINS, created by SOL Technologies, where users can create unique avatars and participate in games of Duel Monsters with each other.
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02x42 - A Breezy Battle

Post by bunniefuu »

[dramatic music]

- Specter's gone.

- Who do you thinks next
on their to-do list?

- Oh man.

- Blue Maiden,

Let's review our strategies
in case they come after us.

- Right.

- Man, you think we got what
it takes to defeat Lightning?

- [Ai] We do because we must.

- Specter.

I swear I will
avenge your defeat.

- There you are Varis or
there you were, past tense,

because I'm coming to
ghost you like Specter.

- Wait, Windy.

I'd like you to take care of
a different opponent first,

if you don't mind.

- What I do, do, do, do mind.

He wrecked my body.

So I want to wreck
his everything.

- And you will my friend, but
think of Varis like dessert.

- Dessert as in the sand
or the chocolate pecan pie.

- As in save the most
satisfying for last.

- Yes, yes, I see, I see.

So who do you see to
be defeated by me?

- Well, since you are the wind,

what are you exceptional
at blowing out?

- A flame.

[upbeat dramatic music]

[upbeat dramatic
music continues]

[upbeat dramatic
music continues]

[upbeat dramatic
music continues]

- Hey Flame, do you know why
these planes are grounded?

Because they have bad altitudes.

[Flame laughs]

- Oh, you're the
best, Soulburner

[wind swooshing]

- Did that plane just move?

- Yes, but there's
no pilot on board.

[dramatic music]

- They're surrounding
us to trap us in.

- Do you believe in ghosts?

Because I'm starting
to believe in ghosts.

- Would you please not
say things like that?

- Are you afraid of
ghosts, Soulburner,

or should I say Soulbooner?

- Not cool, not cool at.

- Then you should
be happy to know

that my scans say this
isn't the work of ghosts

but crosswinds that are
pushing the aircraft.

- So wait, it's just the wind?

- Yes, so this must be the
work of a certain Ignis, Windy.

- Oh, my legs are tingling!

- [Pigeon] Look,
Boss, down there.

- The camera crew has
come for my coverage.

- Correct, Mr. Windy, Sir.

Ready to broadcast.

So you just let us know what
you want and you got it.

- Where did your journalistic
integrity disappear to?

- My integrity's in this body,
which I wanna' keep alive.

So get your camera rolling!

[dramatic music]

- Another duel's starting up.

- Yeah, I hope Soulburner and
Flame don't get extinguished.

- A strange place you
chose for our duel, Windy.

- Well, I don't care where
we're battling as long as.

- I, I believe Flame was
speaking to me, not you.

So be silent when grown
Ignis are talking.

- You're right, but you don't
need to be rude about it.

- I'm surprised you choose
to duel us instead of Varis.

I know you haven't forgotten
that he defeated you.

- Oh he'll get his, but
Lightning's strategy

is to defeat the
weakest duelist first.

- Hold up, you're saying
I'm weaker than Varis?

Believe me, I can
take a lot of insults,

but that's going too far.

- That's where the
line was crossed?

- Aha!

That means Windy's not
challenging us to a duel

because he knows that I
am the strongest opponent

around this place.

- That sounds unlikely.

- I apologize, I don't think
you're weaker than Varis.

- Oh yeah, is that so, Windy?

- Yes, you're super weak.

- Aw, come on.

- Soulburner, calm down.

You're falling for
Windy's schemes.

He's trying to make
you lose your cool.

- So you're saying he's trying
to tick me off on purpose?

- That is exactly
what I'm saying

because if you let your
emotions take control,

you won't make the
right decisions.

Giving Windy the advantage.

- Not true, not true.

Well, not all not true was
I trying to get your goat,

maybe a skosh.

But it's true to me and you
that you are the weakest

of your crew, but you refuse
to accept that, don't you?

Arrogant, arrogant, arrogant.

That's why I never liked
you, Flame, never, ever,

never liked you, one teeny tiny.

- The same does not go for
me, what happened to you?

The Windy I knew back in
the Cyberse was my friend.

He wasn't twisted with
hate but peaceful,

loving, and carefree.

- Carefree, I was
never carefree.

But I do care to be free, free
from your amateur analysis.

- Wrong, Windy.

I know the real you
and this isn't you.

The real Windy would
never betray the Cyberse

and destroy our home world.

You changed and I
want to know why.

- Then I guess you never
knew me, the real me,

not even a little.

And the real me would
rather duel than chat.

So let's get on with it,

'cause I have another
date with a man

who rhymes with a
capital of friends.

- I think he's the one who's
starting to lose his cool.

- Let's hope so.

- [Both] Let's duel!

- [Both] Let's duel!

- Be careful you two.

Of all the Ignis, Windy's
the most unpredictable.

He even got rid
of his human host

so that he could do
whatever he wants.

- I'm going first
and now, now, now

I'll start this duel right by
playing the card on my left.

Stormrider Griffore,
it's special ability

let's me look at the
cards in your hand

and if you have any
spell or trap cards,

I place one of them
face down on your field,

while I summon
Griffore to my field.

Now come along, it's
show and tell time.

- Not cool, his very first
move is to mess with our hand.

- More like mess
up, now chop, chop.

Hmm, spell or trap,
spell or trap.

I choose the pink one.

- Salamangreat roar
is a useful trap.

Why would he let us have it?

- Come on out,
Stormrider Griffore.

Next I activate Stormrider
Hippogriff's special ability,

from my hand.

As long as you have a
spell or trap card in play,

which you do, I can
summon this card.

And lo and behold,

I already have all I need
to cyclone my circuit.

The summoning conditions
require two Stormriders.

[expl*si*n]

I link summon, link two
Stormridership Rockbuster.

[Rockbuster caws]

Since I used my
Hippogriff to link summon,

its special ability
sends the only card

in your spelling trap zone,

meaning you are precious
Salamangreat roar,

to the graveyard.

[expl*si*n]

Then you get to draw one card.

But I doubt it'll be as
nice as the one you lost.

[Soulburner growls]

Was that a 'grr' I heard?

Aw, then let me do you a
favor, hmm, double thumbs up.

I'll let you retrieve your
trap card from your graveyard

and place it face
down on your field.

Nice, right?

And all I ask for in exchange
is that I get to summon

Stormrider Skyfisher
from my hand.

- Doing me a favor?

I know you're up
to something Windy.

Fine, I play Salamangreat
roar back on my field.

- That's no way
to say thank you.

That's rude, and mean, and smart

because you shouldn't thank me.

Because with this new monster,
I can link summon again.

Summoning conditions require
at least two Stormriders.

[expl*si*n]

I link summon, link three,
Stormridership Bahamut Bomber.

[Bahamut Bomber bellows]

- Aw, glitch, he already
summoned his strongest monster.

- With my Bahamut
Bomber's arrival,

comes your life
points departure.

[Windy laughs]

When I have no spell or
trap cards on my field,

it can destroy one
card on your field

and you take 500
points of damage.

And oh my, is that a
facedown card I spy?

Oh it is, or should
I say it was.

[expl*si*n]

[clanging sound]

- Windy never intended to
let us use our trap card.

In fact, he was always planning

to use it against us instead.

- I hate to say it, but duh.

It's your turn, Mr. Obvious.

- He's starting to
tick me off big time.

- Soulburner.

- I know, Flame.

I can't allow Windy to get
to me and he's not going to.

I'll start by summoning
Salamangreat Falco.

[expl*si*n]

I blaze the circuit that
scourges the path to the future.

The summoning condition
is one level four,

or lower, Cyberse monster.

I link summon.

Link one, Salamangreat Balelynx.

When I successfully link summon
my Salamangreat Balelynx,

I can add the field spell
Salamangreat sanctuary

from my deck to my hand.

And I can also use my
Falco special ability

to regain my trap card.

- Which his Bahamut Bomber
will just destroy again.

- Then I'll do
something else instead.

Since I link summon this turn,

I'm allowed to summon
Salamangreat Mole

next to my Balelynx's link.

And with this monster I
can link summon again.

I set Salamangreat Balelynx
and Mole in the link arrows.

[expl*si*n]

I link summon, link two
Salamangreat Sunlight Wolf.

[Salamangreat
Sunlight Wolf roars]

And this isn't the only monster

that I'm gonna' get
out on my field.

When I summon a Salamangreat,

I'm also allowed to summon
Salamangreat Fowl from my hand.

Since I summoned it
next to my Wolf's link,

my canine special
ability activates,

allowing me to return
one Salamangreat monster

in my graveyard to my hand.

Salamangreat Falco,
come on back.

- Soulburner's churning
through his deck like butter.

- I'll blaze my circuit
for a third time

by setting Sunlight Wolf
and Salamangreat Fowl

in the link arrows.

[expl*si*n]

I link summon, link three,
Salamangreat Heatleo.

[Heatleo roars]

Then I activate
Salamangreat sanctuary.

And with that, now's the
perfect time to att*ck.

- Wait, no it's not.

- Yes it is.

- No it's not.

- My, oh my, are
you two fighting?

Nice.

Oh Flame, I couldn't help
but hear that Soulburner

refuses to listen to you.

Aren't human
partners such a pain?

They only get in your way.

- Is that why you got
rid of yours, Windy?

- Of course.

- And what gives you
the right to just go

and delete someone's
entire existence?

- Mm.

- Don't you even feel a
little bit of remorse?

- Oh, you're one to talk.

When you delete a
file on your computer,

do you ever consider
how the file must feel?

Same difference.

- No, it's not the same.

Now, I'm not one for
speeches but listen up,

The Ignis were only
created because us humans

went through the Lost Incident.

And believe me when I
say it was no party,

it was the worst thing
anyone could ever go through.

And it cost me everything,
including my family.

But there was one good
thing that came out of it.

It gave me my best
friend, Flame.

So to think that
you would get rid

of your own human counterpart,

I can't get my head around that

because that means
you actually got rid

of your own best friend.

- My best friend?

- That's right, someone
who believes in you.

Someone who picks you
up when you're down.

Someone who can make you laugh
or just laugh along with you.

Someone just to be there.

You could have had what I have,
but you threw it all away.

[tires screeching]

[crashing sound]

- Ah, well.

- Windy, Soulburner and I may
disagree from time to time,

but the bond that links us
makes us stronger together

than alone.

Now this may not sound logical,

but this is a clear
case when one plus one

equals more than two.

And I am quite certain that
Playmaker and Blue Maiden

will say the same thing
about Ai and Aqua.

- Don't correct him, Playmaker.

- I agree.

- Poor Flame.

These humans have corrupted
you so badly that the only way

to save you is to delete you.

- You're right, Flame,
I've made a huge mistake.

The mistake being that
I let you lecture me

for two agonizing minutes
about rubbish and gibberish.

If you are such great partners,

enjoy falling to
your doom together.

- But, Windy.

- But nothing, when
I win and win alone,

you'll learn that partners
are nothing but a burden.

- What can I say to
get through to him?

- You can't.

But what we can do
is win this duel

right here and right now.

- Yes, if nothing
we say can sink in,

then we will let our
skills do the talking.

- What a good idea.

And allow my card to
make the first retort.

I activate Stormrider
Gargoyle's special ability.

By discarding this
monster from my hand

and tossing it in the graveyard,

I can activate the field
spell Stormrider turbulence

from my deck.

This field spell raises
the att*ck points

of all my Stormriders by 300.

[clanging sound]

But even better,

I know I just put the
kibosh on your strategy.

You see in every duel you duel,

you try to summon
Salamangreat Heatleo

because it has a
powerful special ability.

But when I have a
Stormrider in play,

Stormrider turbulence
negates your link monster's

special abilities for a turn.

So even if you summon
Heatleo, it will do one thing,

which is nothing.

That's the price you pay
for not mixing up your game.

It's a snap for me to figure
out what you two will do

to stop you from doing
what you want to do.

- Oh yeah.

Then why don't I go
and call an audible

that you've never
ever seen before.

When I have at least three
Salamangreats in my graveyard,

I can summon Salamangreat
b*at Bison from my hand.

And for every face up card
you have on your field,

b*at Bison's special ability
returns one fire attribute

lake monster in my
graveyard to my extra deck.

So I get back my Sunlight Wolf.

But that's not all.

For every card I retrieve,

I can then negate the
effects of one of your cards.

- What?

- So I neutralize your
Stormrider turbulence.

[clanging sound]

Next, I activate my
Salamangreat sanctuary.

It lets me use a
Salamangreat link monster

to link summon another copy.

Reincarnation link summon!

Rise again from the
Valley of Flames,

Salamangreat Heatleo.

- With Stormrider
turbulence offline,

his Heatleo is now allowed
to use its special ability.

- And drop Windy's
monsters att*ck points.

- Nicely done, but
not nice enough.

By banishing Gargoyle
from my graveyard,

I can destroy
Stormrider turbulence

and replace it with
Stormrider blast.

This field spell gives all my
Stormriders 400 att*ck points.

[clanging sound]

Plus, for every Stormrider
field spell in my graveyard,

they gain 300 more
att*ck points.

[clanging sound]

- Windy can raise its
att*ck points all he wants,

but Heatleo's ability will
drop it down to nearly nothing.

- Oh, I haven't told
you the best part.

If your link monster has equal
or fewer links than mine,

it loses its special abilities.

Your Heatleo's link
three, and twinsies,

so is Bahamut Bomber.

So your kitty cat is declawed.

And remember how I said
that that was the best part?

It wasn't, this is.

When I have a Stormrider
link monster in play,

your monsters are
forced to att*ck it,

even if they're
weaker than mine.

So come here and get decimated.

- Oh, bite!

- Come on, no
stalling, bring it on.

- Heatleo, sorry but you gotta'
att*ck his Bahamut Bomber.

- And not sorry, but blow
Heatleo into bite size bits.

[laser sound]

- My Heatleo may have
been forced to att*ck,

but it doesn't have
to be destroyed.

- By banishing Balelynx
from our graveyard,

it protects Heatleo
from destruction.

- But you still take damage.

[clanging sound]

- With that I end my turn.

- Too, too, too bad.

Here you were prepared to
deal me damage, possibly big,

big damage.

But you are the one who took
it on the chin, instead.

See, Flame, your earlier
analysis was right.

You didn't have the
perfect setup for battle,

but Soulburner overruled
you and it backfired.

Great partner, am I right?

It's my turn.

I'll start by activating
Stormrider Sky Fisher's

special ability to automatically
summon it to my field.

And in return, you get to
retrieve a spell or trap card

from your graveyard.

- Well, I only have one
card that fits that bill.

- Yes, your Salamangreat roar.

But by using Bahamut
Bomber's special ability,

I can immediately destroy it

and deal you 500
points of damage.

[expl*si*n]

[clanging sound]

Next, I'll cyclone my circuit

to call forth my newest monster.

Summoning condition
requires one level two

or lower Stormrider.

I link summon, link one
Stormridership Stolastorm.

That's only the start,
Stormrider blasts affect

pumps 700 more att*ck
points into my Stolastorm.

[clanging sound]

Now, Bahamut Bomber, att*ck
Salamangreat Heatleo.

Blow out its flames with
a huge gust of wind,

or with your lasers.

[laser sounds]

[expl*si*n]

[Soulburner yells]

[clanging sound]

That was a tasty
morsel, but I want more.

Stolastorm, destroy b*at Bison.

[expl*si*n]

[crashing sound]

- Oh no, Soulburner
lost all his monsters.

- They're getting bruised up
like a bag of juicy peaches.

- This doesn't look good.

- I activate Stolastorm's
special ability,

to banish it from my
field until the next term.

- Does that mean I can't
att*ck and destroy it?

- That's exactly what it means.

Not that we have any
monsters on our field

to destroy it with.

- Shh, don't tell Soulburner
that he'll start crying

and blubbering like
a beached baby.

But let me let you
in on two secrets.

One, you are going to lose
and two, it will not, not, not

not be painful.

- Excellent, Windy.

This duel is as good as yours.

- It's your turn Flame
burner, see what I did there?

And I can say quite certainly
that it will be your last.

And I know, I know
I'm tempting fate

by making such a declaration,

but jinxes, and hoodoos, and
voodoos are a minuscule concern

when I have a lead this large.

- Windy thinks that
he's already won.

- Well, Flame, if
you look at the facts

it's not very hard to see
why he feels that way.

He's got us outnumbered in
monsters, and life points,

and everything.

- So what you're saying is
that when we make a comeback

and win, it will feel amazing.

- That's exactly what I'm
saying, the best ever.

- Oh, isn't that sweet?

You support each other
through and through,

through thick and thin, and
every cranny in between.

Even in your delusions.

- Yeah, you can mock
us all you want to,

but Flame and I are
gonna' take you down

and we're gonna' take
you down together.

- Words, words,
words, just words.

Because I've already detected
cracks in your partnership

and when I break them wide open,

you'll both come tumbling down.

[dramatic music]

[dramatic music continues]
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